• There seems to be an uptick in Political comments in recent months. Those of us who are long time members of the site know that Political and Religious content has been banned for years. Nothing has changed. Please leave all political and religious comments out of the forums.

    If you recently joined the forums you were not presented with this restriction in the terms of service. This was due to a conversion error when we went from vBulletin to Xenforo. We have updated our terms of service to reflect these corrections.

    Please note any post refering to a politician will be considered political even if it is intended to be humor. Our experience is these topics have a way of dividing the forums and causing deep resentment among members. It is a poison to the community. We appreciate compliance with the rules.

    The Staff of SOH

  • Server side Maintenance is done. We still have an update to the forum software to run but that one will have to wait for a better time.

P3D Performance

DaleRFU

Members +
Hi all,

I'm currently an FSX user but contemplating switching to P3D v4. How does performance compare between the two? Is it more intensive?

Many thanks
Dale
 
Hi all,

I'm currently an FSX user but contemplating switching to P3D v4. How does performance compare between the two? Is it more intensive?

Many thanks
Dale

Hard to esaily compare-->BUT IN MY CASE ONLY


FSX has blown up and needed full reinstall (1000 + Planes ) So I switched to P3D ( I had V2-->V3 now V4.4 )


After a bit of hassle how to set up, now P3D V4.4 works seamless and FSX is repaired





On my Rig -->Win 7 64-->GTX1080-->ORBX-->Enough Memory-->P3V4.4 has huge difference to FSX and also to P3D V3



In FSX I hardly run 40 FPS--> lot of PFD/MFD gauges run it down to 25-->Carenado synthetic Vision to 15

In P3D V4.4 we run 65 FPS-->40 FPS eith those PFD;s-->Synthetic vision has little influence( although even V4.4 uses only 50% of possible GTX power )

With many planes P3D loads about 3 times faster then FSX also chnaging planes



Again just my experience
 
Everyone's rig and specs vary, but my experience is similar, having kept both FSX Gold and P3D v4.3 on the same system. P3D runs smoothly, no OOM's and very rare lockups (often user error). The visuals are stunning, particularly if you run e.g., Orbx FTX Global, et al, Active Sky and Tomatoshade whereas FSX struggles to get frames, to load textures when switching views and to achieve smooth (AAS) lines. All using the same machine. A BIG difference. My understanding of Lockheed's move to 64 bit was that the whole rationale was this would greatly REDUCE the strain running the sim puts on the CPU and other bits. I haven't touched FSX since except for the occasional brief test.

I sense that the reason so many still seem hesitant to move over to P3D is that they misunderstand this and assume, as with the move up from previous versions of FS, it always means you need a more pricey and powerful machine to make worthwhile. Sheesh, P3D costs less than many single add on aircraft!
 
+1 to previous comments. I upgraded over a year ago primarily due to OOMs and have not touched FSX since. My biggest "beef" is that several items did not "bridge the gap" with me, such as paid FSUIPC, TacPac, VRS Superbug, to name a few of the more expensive items needing replacement.

ORBX, on the other hand, did whatever upgrades were needed without additional charge. Kudos to them!

Many FSX aircraft are capable of making the jump. Some you need to replace a sound file.

I would say contemplate it for a minimal amount of time and then just do it because the simulated feeling of flying is noticeably improved (which I believe has to do with shading / shadows and improved FPS / "eye candy" performance).

(After it is all done and you like, get the new Vertex Diamond DA-62. Impressive fun aircraft for relatively low $$ from one of the former RealAir members.)

So much more to say, but so little time......
 
If you haven't switched to P3D yet. Don't. We are nearing the Block point change. v5 is almost here (relatively speaking). I would wait and see what v5 brings before you start investing in v4. It's the cost of an A2A product. So really, if you buy a few add-ons a year, it's really not a big deal $$ wise. v5 is supposed to introduce a new native gfx engine being PBR based. While v4 has PBR I believe this was the test bed for how it will work within the community in order to capture the interest of developers. v4 performs hands down better than FSX ever did for me. You really have nothing to lose and everything to gain from switching...I would just hold on for v5 info to make your decision. my 02 cents.
 
For $9.95 you can try the developers license for a month to see how well P3Dv4 runs on your rig.
 
Thank you all for the responses, I think I will make the jump. I know v5 is just around the corner but then you have to wait for developers to update products etc.

Regards
Dale
 
Back
Top