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P3D v3 Close Encounters!

The beginning is stock P3D and the water textures are a combination of REX Texture Direct and REX Essentials Plus.
The landing is at the very difficult FlyTampa's Saint Barths.
Thank you for watching and the nice comment!
 
Great video! Showing a lot of P3D goodies.

Can you share which exact combination of textures you are using for the water? I have both REX 3 and 4. The main advantage of using REX textures is the fact that REX textures avoid the tiling effect that you get with default textures when you have water at ultra. However, the hue of the REX4 textures are "too blue" imho. They may look good in the Caribbean or parts of the Mediterranean but not elsewhere. In REX 3 you could control the hue of the textures but the resulting ones had too pronounced "baked" wave ripples that do not look good in P3D.
 
Great video! Showing a lot of P3D goodies.

Can you share which exact combination of textures you are using for the water? I have both REX 3 and 4. The main advantage of using REX textures is the fact that REX textures avoid the tiling effect that you get with default textures when you have water at ultra. However, the hue of the REX4 textures are "too blue" imho. They may look good in the Caribbean or parts of the Mediterranean but not elsewhere. In REX 3 you could control the hue of the textures but the resulting ones had too pronounced "baked" wave ripples that do not look good in P3D.

Thank you for watching and the compliment!

I alternate between high and ultra for water. The video settings are water high. Rex 4 Texture Direct wave animations only and I'm not sure for the video...constantly experimenting!

Below are my REX 3 Essential Plus OD settings.

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bandicam%202016-09-05%2016-08-19-542.jpg


bandicam%202016-09-05%2016-08-41-927.jpg


bandicam%202016-09-05%2016-08-44-028.jpg


Safe skies!
 
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