PAD Shorts 330

Me likey!:friday:

As I was exploring the 2D panel with my mouse, I noticed that the master warning and caution lights were mouse-over hotspots. Playing a hunch, I added the warning and caution annunciator sections from the def. King Air and now those pop up when you click on the lights. Here's the entries to add to the panel config file. Please note that xx and yy are the next two numbers in line on your panel - I've already done some other mods on mine...

[Window Titles]
Windowxx=Caution
Windowyy=Warning

[Windowxx]
size_mm=400,36
window_size=0.50
BACKGROUND_COLOR=2,2,2
windowsize_ratio=1.0
position=2
visible=0
ident=ANNUNCIATOR_PANEL
gauge00=KingAir!Caution_Annunciator, 0, 0

[Windowyy]
size_mm=100,36
window_size=0.125
BACKGROUND_COLOR=2,2,2
windowsize_ratio=1.0
position=0
visible=0
ident=ANNUNCIATOR2_PANEL
gauge00=KingAir!Warning_Annunciator, 0, 0
 
Hi Bob,

Thanks for yet another very special aircraft in the regional world set. Keep up the great work. :ernae:
 
The front fuselage, forward of the wings and up to the cockpit, is 3ft too long. :icon_eek:

Bob
PAD

That would explain the unsettling feeling I had that I was looking at a 360 nose on a 330.

I look forward to the *perfected* model. PAD stuff is always good stuff.

Any plans for a Skyvan?
 
Hey Bob, question for you - what are the extra model files in the package for? (Blotches? Beacons?)
 
Hey Bob, question for you - what are the extra model files in the package for? (Blotches? Beacons?)

Ahhh...yes....well...errmm... good question Tom :redface: we'll have to put that down to "2am syndrome"
The three folders you refer to contain model files from the development stage which should have been deleted before I zipped up the package, but it was late, and I was tired etc. etc.
So, you can delete those three folders and I'll do the same my end, re-zip the package and re-post it.

Bob
PAD
 
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