I am doing a livery for the Velocity XL in PSP Ver8 and I'm having a problem as illustrated below. I have panel lines as the top layer, then a shadow effect under that, then a parts label layer and finally the base texture. when I added the shadow, I noticed that it only showed in areas that bled off the base texture. . .but as the line crossed into the base texture the shadow disappeared. Likewise, if I hide the base texture, as you can see, the shadow is visible again. How is that even possible? If all levels sit above the base texture, how are they being knocked out?