Duckie
SOH-CM-2024
Guys I surrender. I'm trying to align the 2 vertical lines (actually the whole length of a nacell with a dozen or so verticle panel lines) seen the attached pic.
I cannot figure out how to over come this. If it wasn't in a prominent location I wouldn't worry with it but this is just a piece of the problem. It runs the whole width of the texture.
If I adjust one pixel left or right it misses the mark completely to the other side. For instance, if I move the bottom vertical lines in the example pic one pixel to the left they will move completely past alignment to the left. I've tried blurring the lines but it looks obvious and awful.
I'm using PSP 9. The texture size is 2048x2048 and the top half of the lines on are on the top object map and the bottom half of the lines is on the side object map and both objects are on the same 2048x2048 texture "sheet".
Any and all "constructive" suggestions are welcome. Believe me, I've already explored a lot of the non-constructive ones!
Thanks, y'all.
View attachment 66701
I cannot figure out how to over come this. If it wasn't in a prominent location I wouldn't worry with it but this is just a piece of the problem. It runs the whole width of the texture.
If I adjust one pixel left or right it misses the mark completely to the other side. For instance, if I move the bottom vertical lines in the example pic one pixel to the left they will move completely past alignment to the left. I've tried blurring the lines but it looks obvious and awful.
I'm using PSP 9. The texture size is 2048x2048 and the top half of the lines on are on the top object map and the bottom half of the lines is on the side object map and both objects are on the same 2048x2048 texture "sheet".
Any and all "constructive" suggestions are welcome. Believe me, I've already explored a lot of the non-constructive ones!
Thanks, y'all.
View attachment 66701