PC graphics performance benchmark review

TuFun

Charter Member
https://www.guru3d.com/articles-pag...-graphics-performance-benchmark-review,3.html

System Spec



  • Core i9 9900K
  • Z390 (ASRock Tachi Ultimate)
  • 32 GB DDR4 3200 MHz CL16
  • NVMe M.2. SSD WD Black

[h=3]The graphics cards tested[/h] In this article, we'll make use of the following cards at a properly good PC experience graphics quality wise, the quality mode as shown above with Vsync disabled. The graphics cards used in this test are:


[h=3]1920x1080 (Full HD)2560x1440 (WQHD)3840x2160 (Ultra HD)

  • GeForce GTX 1060
  • GeForce GTX 1070
  • GeForce GTX 1070 Ti
  • GeForce GTX 1080
  • GeForce GTX 1080 Ti
  • GeForce GTX 1650 Super
  • GeForce GTX 1660
  • GeForce GTX 1660 Super
  • GeForce GTX 1660 Ti
  • GeForce RTX 2060
  • GeForce RTX 2060 Super
  • GeForce RTX 2070
  • GeForce RTX 2070 Super
  • GeForce RTX 2080
  • GeForce RTX 2080 Super
  • GeForce RTX 2080 Ti
  • GeForce Titan Xp
  • Radeon RX 470
  • Radeon RX 480
  • Radeon RX 5500 XT (8GB)
  • Radeon RX 5600 XT
  • Radeon RX 570
  • Radeon RX 5700
  • Radeon RX 5700 XT
  • Radeon RX 580
  • Radeon RX 590
  • Radeon RX Vega 56
  • Radeon RX Vega 64
  • Radeon VII

[/h]
 
Well I just don’t believe it! They put out benchmarks charts for us lowlife flightsim people! I’m glad to see that I’m right in the middle with my GTX 1080 regular video card... when I get my new PC build completed.
 
About time Flight Sim got this much attention!

Update August 19th
:


  • added image quality screenshot comparison
  • added core CPU scaling results
  • added image quality settings performance comparison
  • added Core i9 9900K vs Ryzen 3800XT
  • added DRAM memory scaling, 16GB, 32GB, and 64GB.
 
Once the frantic rush is over (I can always wait a few days or months!) and I've convinced myself that the scenery is worth the aggro (ORBX are already producing additions!) I might give this a run.
Very pleased to see my video specs are at the high end of the comparison.
:encouragement:
 
I wish there was a thread somewhere devoted to 'flying MSFS2020 using cached scenery' and the practicality of using cached scenery vs streaming everything in real time ?

We can all build gaming 'rocketships' these days, ....... but if we're at the mercy of limited bandwidth, then we essentially cannot mimick the scenery quality MS has demonstrated.
 
I wish there was a thread somewhere devoted to 'flying MSFS2020 using cached scenery' and the practicality of using cached scenery vs streaming everything in real time ?

We can all build gaming 'rocketships' these days, ....... but if we're at the mercy of limited bandwidth, then we essentially cannot mimic the scenery quality MS has demonstrated.

I agree.

But, the game has only been out a couple of days. And it will take a while for folk who have limited bandwidth to install the game. I have already seen a couple of articles touting the performance increase that can be had playing the game cached. I'm sure more info will be forthcoming over time.

By which point, due to the massive demand in streaming and everyone now wanting to learn to fly because of and using MSFS, your area will get better bandwidth and you'll no longer have to worry :)
 
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