PHP some bite more

Isn't ABSquad under SOH "interdict" for posting developers' work without getting permissions?

JAMES

Yes ... "Commander Riker" ... A thief of the works of many authors .... what an "A" hole.

This site should be avoided at all cost.

ALL his "auto-installers" contain "back-doors"

Don't worry Canion ... I'm sure you didn't know. At least we know that this is possible now.

Thanks for the info Bro.

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This looks awesome Canion

I'm struggling with the install.
You advise in the readme we need "a static non-folding, engine off (can not remember the author)"
Searching tirelessly and cannot find.
Can you give anymore info?
Would love to try this out

Ta

Gary
 
This looks awesome Canion

I'm struggling with the install.
You advise in the readme we need "a static non-folding, engine off (can not remember the author)"
Searching tirelessly and cannot find.
Can you give anymore info?
Would love to try this out

Ta

Gary


That be me.

http://www.sim-outhouse.com/sohforums/page.php?lloc=downloads&loc=downloads&page=info&FileID=4634

If you encounter problems with the static AC falling off the deck.
You may want to mod the WEIGHT_AND_BALANCE entry in the aircraft cfg file and increase it by a factor of ten.

Hope this helps.

B24Guy
 
Don't ya just love the accomodation of the IJN?


They were nice enough to paint targets on their carriers' decks!

I once asked one of my history teachers about this. I mean, the IJN may as well have painted giant targets on their flight decks. What he told me was up until the American involvement, Japanese air power had so thoroughly drubbed opposing air forces, their policy could be completely oriented towards the offensive; ie., their concern was more what they would do to the enemy than what the enemy might do to them. How true that was, I don't know, but that was the answer I got.

JAMES
 
I have a problem, I can see the different textures that represent squadns, these static.
You can solve this problem

Hi Canion,

You would have to create more AC folders and new names or add more texture folders for each AC. Both ways would add to the 100 plane limit count.

Hope this helps,
B24Guy
 
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