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Piper L-4 Grasshopper

BH23 Piper L4 Grasshopper by UncleTgt

451313675724054577.jpg

A new entry has been added to Add-Ons Library, category CFS 2 Aircraft - American

Description: Piper L4 Grasshopper for CFS 2

This aircraft is a conversion of the Microsoft Piper J3 Cub for FS2004.

Blood Hawk 23 did the conversion, giving me a model to work on, an aircraft cfg, air file & dp base. I tweaked the dp to reflect the a/c use as an unarmed spotter/liaison plane, & added one of keltis exhaust effects.

I did the repaint - it's meant to represent one of the aircraft that flew off the flightdeck of USS Ranger during Operation Torch in November 1942.

Apart from the elevators, the control surface animations didn't make the conversion - BH managed at least to fix them in place so they don't look out of position.

The textures are mirrored, & there is considerable distortion at the wing tips - it will need a remapping of textures to do any later war repaints I'm afraid.

To install, simply extract to a temporary folder & copy over into the correct CFS 2 folders.

Thanks to:

MS for the original model, & Blood Hawk for doing the heavy lifting on the conversion.

UncleTgt,

MAY 2013

To check it out, rate it or add comments, visit BH23 Piper L4 Grasshopper UT.zip
The comments you make there will appear in the posts below.
 
Reply...

UncleTgt and Blood_hawk23,

Awesome work using the resources available to make this, it looks great! :salute:
 
Mine works....

451313675724054577.jpg

A new entry has been added to Add-Ons Library, category CFS 2 Aircraft - American

Description: Piper L4 Grasshopper for CFS 2

This aircraft is a conversion of the Microsoft Piper J3 Cub for FS2004.

Blood Hawk 23 did the conversion, giving me a model to work on, an aircraft cfg, air file & dp base. I tweaked the dp to reflect the a/c use as an unarmed spotter/liaison plane, & added one of keltis exhaust effects.

I did the repaint - it's meant to represent one of the aircraft that flew off the flightdeck of USS Ranger during Operation Torch in November 1942.

Apart from the elevators, the control surface animations didn't make the conversion - BH managed at least to fix them in place so they don't look out of position.

The textures are mirrored, & there is considerable distortion at the wing tips - it will need a remapping of textures to do any later war repaints I'm afraid.

To install, simply extract to a temporary folder & copy over into the correct CFS 2 folders.

Thanks to:

MS for the original model, & Blood Hawk for doing the heavy lifting on the conversion.

UncleTgt,

MAY 2013

To check it out, rate it or add comments, visit BH23 Piper L4 Grasshopper UT.zip
The comments you make there will appear in the posts below.

I tried it in FS9 and the control surfaces work fine... I guess they don't on CFS2...
Excellent... now how did you manage to put the pilot in the back passenger seat?????? lol
Is there a fix to put him in the pilot's seat?
Pity it is not demirrored... I am going to demirror it following the B24Guy procedure...
Please let me know how to transplant the pilot to the front seat though...
:applause::applause::applause::applause:
 
I did a strait up conversion. if anyone wants to work on it further, please by all means do so. When i tried to demirror the textures the model wouldn't load. so I didn't do it.

It need work. but its a starting point.

The hardest part was the CFG and .air file work. There wasn't much out there that would work in CFS2. i found an FS2000 piper that i was going to use as a template but i didn't like it so i scraped it. what you see here is a completely new one using FS2002's FSeditor, ACM and Airwrench.

the DP is new as well. i did use the L5's as a guide. thats why it came with a gun. I think the L5's is a modified Zero's DP anyways.

As far as the pilot goes, I have no idea how he go there. I think this MDL should go to Allen for some rework.

It does have breaking parts. Trust me i crashed about 50 times while testing the CFG and .air files.
 
I did a strait up conversion. if anyone wants to work on it further, please by all means do so. When i tried to demirror the textures the model wouldn't load. so I didn't do it.

It need work. but its a starting point.

The hardest part was the CFG and .air file work. There wasn't much out there that would work in CFS2. i found an FS2000 piper that i was going to use as a template but i didn't like it so i scraped it. what you see here is a completely new one using FS2002's FSeditor, ACM and Airwrench.

the DP is new as well. i did use the L5's as a guide. thats why it came with a gun. I think the L5's is a modified Zero's DP anyways.

As far as the pilot goes, I have no idea how he go there. I think this MDL should go to Allen for some rework.

It does have breaking parts. Trust me i crashed about 50 times while testing the CFG and .air files.

It would have been nice if I had know about this before I stared "Project Slurpee" The project is just like a Slurpee, a good idea tell the Brain Freeze hits. :isadizzy:
 
It would have been nice if I had know about this before I stared "Project Slurpee" The project is just like a Slurpee, a good idea tell the Brain Freeze hits. :isadizzy:

OMG that is too funny man... :icon_lol::icon_lol::icon_lol: I have to remember that one.

no worries. Its not going anywhere.
 
Working on it...

OMG that is too funny man... :icon_lol::icon_lol::icon_lol: I have to remember that one.

no worries. Its not going anywhere.

Working on de-mirroring an enhancing textures....
Got it to show a little better the fabric covering and ribs effect (still need to work on its relative saturation and transparency)
I think the serial number display is right on... (working now on sorting the de-mirroring)
and still have to see about introducing transparencies and bracing for the enlarged sides and back window that distinguish the Grasshopper from a regular Cub..
as well as getting that darn pilot in the front seat!!!
 
Working on de-mirroring an enhancing textures....
Got it to show a little better the fabric covering and ribs effect (still need to work on its relative saturation and transparency)
I think the serial number display is right on... (working now on sorting the de-mirroring)
and still have to see about introducing transparencies and bracing for the enlarged sides and back window that distinguish the Grasshopper from a regular Cub..
as well as getting that darn pilot in the front seat!!!


Guys, the pilot is in the right location already. The Piper Cubs and the L4 derivatives are flown from the rear seat when the pilot is flying solo because of the plane's center of gravity. If the pilot is carrying a passenger, he can fly from the front seat as the weight of the passenger would balance the center of gravity. I have a number of PIC hours in the J-3 Cub so I know first hand. :jump:
 
Pilot Dictionary

I have a number of PIC hours in the J-3 Cub so I know first hand.

PIC Abreviation for Pilot In Command. Applies to a Pilot who is in Command of an aircraft (i.e. Captain of Airliner). PIC would not apply if a flyer is recieving instruction or flight review from a Certified Flight Instructor (CFI).

Just thought I'd be a dictionary for a bit.

Regards, O
 
Guys, the pilot is in the right location already. The Piper Cubs and the L4 derivatives are flown from the rear seat when the pilot is flying solo because of the plane's center of gravity. If the pilot is carrying a passenger, he can fly from the front seat as the weight of the passenger would balance the center of gravity. I have a number of PIC hours in the J-3 Cub so I know first hand. :jump:
Which is why I prefer flying PA 18s :icon_lol:
 
Hey, uh, when you get it all figgured out, dya think you could, uh, release an FS9 version, too?

No, I'm quite serious. I happen to like the FS9 default model - If I could see some other varients (like the L4) based on that model in FS9, it'd be wonderful.
 
After many many years it is time for a proper L-4 Grasshopper model. De-mirror. The lousy texture mapping is gone from the fuselage and wings Thanks to some Blender magic. Engine is still using stock UV mapping so that could be a problem. Rear greenhouse glass added.

Still much work to do but a good start on things.

Blender Hopper.png
Blender Hopper A.png
 
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