Jorge
Members +
Okay,
I finally managed to sit down today and put together what I had as far as getting instructions to "create" the Platinum Wings world.
I have a PDF file which needs to be edited and worked on for things like grammar, spelling, etc, but I think it's well enough to get the idea across:
View attachment pw_readme.pdf
Once everything is edited and worked out, I'll include it with the "SDK" (for lack of a better term) that will allow creation of generic airfields to repopulate FS9 after Platinum Wings is set up.
Main credit for the video goes to Huub for finding it in the first place!
Any feedback would be appreciated.
Regards,
Jorge
Miami, FL
PS: With the exception of Golden Wings and a few other, obvious things, the procedures can easily be modified for use in FSX. It's just a matter of annotating the differences once the final "manual" is made. The "SDK" files would also have to be "updated" since the xml is slightly different for bglcomp, but not by much. I'll leave that until later when we have the FS9 one ready, though.
I finally managed to sit down today and put together what I had as far as getting instructions to "create" the Platinum Wings world.
I have a PDF file which needs to be edited and worked on for things like grammar, spelling, etc, but I think it's well enough to get the idea across:
View attachment pw_readme.pdf
Once everything is edited and worked out, I'll include it with the "SDK" (for lack of a better term) that will allow creation of generic airfields to repopulate FS9 after Platinum Wings is set up.
Main credit for the video goes to Huub for finding it in the first place!
Any feedback would be appreciated.
Regards,
Jorge
Miami, FL
PS: With the exception of Golden Wings and a few other, obvious things, the procedures can easily be modified for use in FSX. It's just a matter of annotating the differences once the final "manual" is made. The "SDK" files would also have to be "updated" since the xml is slightly different for bglcomp, but not by much. I'll leave that until later when we have the FS9 one ready, though.