After spending most of the day messing with G2K and EZLC figuring what textures you get from which Landclass, only to figure out it depends on where in the world you're at...LOL I did make some progress on the PM project. The Landclass is completed and the Gound BGL for Kila is done.
BTW, the black strip around Kila's runway is supposed to be that way.
The bedding/foundation was Black Loam with PSP laid over it.
I'm going to do all of the ground BGL's then do the GSL. That way I can make sure I don't lay waste to everyones FPS when I add another field. So here's the Town of PM, 3 Mile Kila and 17 Mile Durand.
Next up the two big fields, Wards and Jackson. Unfortunatly because of the terrain I don't think I'm going to be able to connect them like they were. The elevation difference is just too big for one flat area. In reality you could taxi from one field to the other.
PS. The third picture is just another look at things in the PNG pipeline. Not a PM field but the Aircraft from PM hit it so hard and so many times they coined a new phrase for totally cratering a field... "Glousterized"
BTW, the black strip around Kila's runway is supposed to be that way.
The bedding/foundation was Black Loam with PSP laid over it.
I'm going to do all of the ground BGL's then do the GSL. That way I can make sure I don't lay waste to everyones FPS when I add another field. So here's the Town of PM, 3 Mile Kila and 17 Mile Durand.
Next up the two big fields, Wards and Jackson. Unfortunatly because of the terrain I don't think I'm going to be able to connect them like they were. The elevation difference is just too big for one flat area. In reality you could taxi from one field to the other.
PS. The third picture is just another look at things in the PNG pipeline. Not a PM field but the Aircraft from PM hit it so hard and so many times they coined a new phrase for totally cratering a field... "Glousterized"