Daube
SOH-CM-2024
Hi all,
On Avsim there is a topic talking about the incoming 2.3 version and what it contains.
Not much details there, but two important performance optimizations have been listed: the impact of the cloud shadows and the transparency antialiasing (SGSS) seem to have been greatly reduced.
In 2.2 I had to disable the cloud shadows. They were looking excellent, but the impact on the FPS with heavy weather was too high.
I'm curious about the AA too... transparency AA is banished from my computer for the moment, because it makes my FPS crawl down to single digits levels each time there's a bit of smoke or clouds on the screen...
On Avsim there is a topic talking about the incoming 2.3 version and what it contains.
Not much details there, but two important performance optimizations have been listed: the impact of the cloud shadows and the transparency antialiasing (SGSS) seem to have been greatly reduced.
In 2.2 I had to disable the cloud shadows. They were looking excellent, but the impact on the FPS with heavy weather was too high.
I'm curious about the AA too... transparency AA is banished from my computer for the moment, because it makes my FPS crawl down to single digits levels each time there's a bit of smoke or clouds on the screen...