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Problem with drivable vehicle gunstations

Pa11ssage.Flyer

Members +
I am working on a mission pack for Airfighter55's excellent vehicles, but I have encountered a minor difficulty with the latest drivable vehicles: when in gunner mode, the main gun has full elevation and traverse, but the gun-sight only has traverse. I was wondering if there was something wrong with the *.xdp, or what. I tried deleting the *.bdp, but to no avail. Has this happened to anybody else?
 
That sounds to me like the eyepoint node in the Gmax model is linked to the wrong movement node. If so, it's not something you can adjust yourself. Airfighter55 has to re-link the eyepoint and upload the adjusted model.
 
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