Hi guys, I wanted to ask for your advice on how to solve a problem that has haunted me since using FS2020 and that I have never been able to solve.
It is undoubtedly inherent to the shadow areas, as you can see in the attached images where there are grainy areas that then return to normal if illuminated.
I tried to vary and change all the settings related to the light / shadows, I constantly updated the Nvidia drivers (I have an RTX 2080ti) I also set the anisotropic filter to 16x from the Nvidia control panel by putting it to OFF in the simulator settings, as I have advised.
Nothing has changed ... maybe someone has the same problem?
Fulvio
It is undoubtedly inherent to the shadow areas, as you can see in the attached images where there are grainy areas that then return to normal if illuminated.
I tried to vary and change all the settings related to the light / shadows, I constantly updated the Nvidia drivers (I have an RTX 2080ti) I also set the anisotropic filter to 16x from the Nvidia control panel by putting it to OFF in the simulator settings, as I have advised.
Nothing has changed ... maybe someone has the same problem?
Fulvio