Problem with skin model Po631

You won't be able to, I'm afraid - the simple reason is that the skin is stretched over the model, and the area below the nose is deformed. You can't really see it with the normal skins, but you will if you try painting anything there. And as it is half on one side and half on the other as well... Well, I wouldn't even try.
 
You won't be able to, I'm afraid - the simple reason is that the skin is stretched over the model, and the area below the nose is deformed. You can't really see it with the normal skins, but you will if you try painting anything there. And as it is half on one side and half on the other as well... Well, I wouldn't even try.

Yes, I see. I am going to try to make 2 halves of 8 !!!!!!
 
Yes, I see. I am going to try to make 2 halves of 8 !!!!!!

Hi Dewoitine,
isn't it possible to modify a file so that you can add the "8" as noseart, rather than editing the .dds file?
I don't know what needs to be modified to add noseart - maybe its the m3d file?
regards,
D
 
The MOS file. You'd need two halves of the decal, because the MOS file places decals onto the skin dds sheet.
 
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