MajorMagee
SOH-CM-2022
Nothing in particular is happening (just flying over the jungle) and then I crash out to desktop.
Nothing with PTO has changed that I can think of, and my all my other installs seem to be working fine still.
Here's the shader log. It looks like a memory issue perhaps? I have 16 GB of RAM and 8 Gb of vRAM and have UseD3D9Ex=1 set in D3D8.ini.
0.00: Start - DLL Version Nov 23 2019
0.09: D3DWrapper::GetAdapterDisplayMode - 3440, 1440, 100, 22
0.09: D3DWrapper::GetAdapterDisplayMode - 3440, 1440, 100, 22
0.09: D3DWrapper::CreateDevice - NVIDIA GeForce RTX 2070 SUPER (Driver Version: 26.21.14.4219)
0.09: D3DWrapper::CreateDevice - Hardware Vertex Processing
0.09: D3DWrapper::CreateDevice - Adapter: 0, Type: 1, Flags: 0x42
0.09: D3DWrapper::CreateDevice - Windowed: 1, Width: 3440, Height: 1440, Refresh: 0, Format: 22, Multisampling: 0
0.09: D3DWrapper::CreateDevice - AutoDepthStencil: 1 Format: 75
0.09: D3DWrapper::CreateDevice - SwapEffect: 5, PresentationInterval: -2147483648, BackBufferCount: 2
0.10: D3DWrapper::CreateDevice - D3D9Ex is enabled.
0.11: FakeDevice::FakeDevice - Available Texture Memory 4095 MB
0.11: FakeDevice::FakeDevice - cfs3.exe version: 3.1.0.30203
0.11: FakeDevice::FakeDevice - Patching external FOV: 30 (0.523599)
0.11: FakeDevice::FakeDevice - Patching visibility culling.
0.11: EffectBase::CheckShaderCache
0.11: EffectBase::GetGameDirName - CFS3 PTO Solomon Islands
0.11: VirtualCockpit::EnableEnhancements - Patching cockpit view.
0.11: VirtualCockpit::EnableEnhancements - Zoom Settings: 0.800000 1.250000 10.000000
0.11: VirtualCockpit::EnableEnhancements - Mouse Look Speed: 1.000000
0.11: LightArray::ApplyPatch - Patching maximum dynamic light count.
0.11: DrawRecorder:rawRecorder - Starting worker threads.
0.11: WorkerThread::WorkerThread - Number of Processors: 16
0.18: ModelBuffer::Init - SSE4.1 is available
0.18: ModelBuffer::CreateBuffers - Capacity = 1200000
0.18: ModelBuffer::Init - Available Texture Memory 4095 MB
0.18: Models::OnInit - Shadow Map Size: 2048, Filter: 1
0.18: Models::OnInit - Available Texture Memory 4095 MB
0.18: DrawRecorder::Init - Scenery Shadow Map Size: 8192
0.18: DrawRecorder::Init - Terrain Shadow Map Size: 2048
0.18: DrawRecorder::Init - Available Texture Memory 4095 MB
0.18: DrawRecorder::StartCompileShaders
0.18: EnumFiles::Run - Started
0.18: CompileShaders - Starting.
0.18: SeaWater::CompileShaders - Sea: Light
0.18: CompileShaders - Finished.
0.26: EnumFiles::Run - Completed
0.26: EffectBase::CreateEffect - Loading: Texture.fx
0.26: TextureManager::Init - Loading TextureMagic.ini
0.26: TextureManager::ReadTextureInfo - [PropDisk] - 17 items.
0.26: TextureManager::ReadTextureInfo - [Terrain] - 1 items.
0.27: TextureManager::ReadTextureInfo - [Scenery] - 20 items.
0.27: TextureManager::ReadTextureInfo - [Foliage] - 23 items.
0.27: TextureManager::ReadTextureInfo - [Searchlight] - 5 items.
0.27: TextureManager::ReadTextureInfo - [ShipWake] - 6 items.
0.27: TextureManager::ReadTextureInfo - [ReticleStatic] - 72 items.
0.27: TextureManager::ReadTextureInfo - [ReticleDynamic] - 253 items.
0.27: TextureManager::ReadTextureInfo - [CockpitLight] - 4 items.
0.27: TextureManager::ReadTextureInfo - [CockpitSprite] - 66 items.
0.27: TextureManager::ReadTextureInfo - [CockpitSpriteBg] - 69 items.
0.28: TextureManager::ReadTextureInfo - [FullbrightSprite] - 80 items.
0.28: TextureManager::ReadTextureInfo - [NightSprite] - 3 items.
0.28: TextureManager::ReadTextureInfo - [HighAltSprite] - 6 items.
0.28: TextureManager::ReadProxyInfo - [NightLight] - 2 items.
0.28: TextureManager::Init - TextureMagic.ini loaded.
0.28: Clouds::Clear
0.28: DrawRecorder::OnDeviceCreated - Updating pointers file.
0.28: DrawRecorder::OnDeviceCreated - Updating controls file.
0.28: FakeDevice::FakeDevice - Device created
1.39: DrawRecorder::LoadShaders - Available Texture Memory 4095 MB
1.39: EffectBase::CreateEffect - Loading: Generic.fx
1.40: EffectBase::CreateEffect - Loading: GroundShadow.fx
1.40: SeaWater::LoadShaders - Sea: Light
1.40: EffectBase::CreateEffect - Loading: SeaWater.fx
1.40: EffectBase::CreateEffect - Loading: Scenery.fx
1.42: EffectBase::CreateEffect - Loading: Terrain.fx
1.44: EffectBase::CreateEffect - Loading: Clouds.fx
1.44: EffectBase::CreateEffect - Loading: Skybox.fx
1.44: EffectBase::CreateEffect - Loading: Models.fx
1.45: EffectBase::CreateEffect - Loading: RenderShadows.fx
1.45: DrawRecorder::LogStats - T:0.1 (0.0 0) MD:0 (0.00) SC:0 TE:0 CL:0 (0;0) SP:0 SH:0 UI:0 Oth:0 LT:0
1.48: DrawCalls buffer resized to 1024
1.48: GeometryBuffer:opulateBuffers - Resize Vertex Buffer FVF = 0x1C4, Size = 32768
3.40: WaterBuffer::AddIndexed - Realloc Vertex Capacity: 16384
3.40: WaterBuffer::AddIndexed - Realloc Index Capacity: 16384
3.40: WaterBuffer::AddIndexed - Realloc Index Capacity: 32768
3.40: WaterBuffer::AddIndexed - Realloc Index Capacity: 49152
3.40: WaterBuffer::AddIndexed - Realloc Vertex Capacity: 32768
3.40: WaterBuffer::AddIndexed - Realloc Index Capacity: 65536
3.41: WaterBuffer::AddIndexed - Realloc Index Capacity: 81920
3.41: ModelDrawData buffer resized to 512
3.51: WaterBuffer:opulateBuffers - Water Vertex Buffer, Capacity = 32768
3.51: WaterBuffer:opulateBuffers - Water Index Buffer, Capacity = 81920
3.52: GeometryBuffer:opulateBuffers - Resize Vertex Buffer FVF = 0x142, Size = 524288
3.52: GeometryBuffer:opulateBuffers - Resize Index Buffer FVF = 0x142, Size = 16384
3.53: GeometryBuffer:opulateBuffers - Resize Vertex Buffer FVF = 0x102, Size = 32768
3.53: GeometryBuffer:opulateBuffers - Resize Index Buffer FVF = 0x102, Size = 16384
4.91: Clouds buffer resized to 512
4.91: DrawCalls buffer resized to 2048
27.30: DrawRecorder::BeginScene - World reset.
27.30: ClickableCockpit::WorldReset - Clickable cockpit is not available for p_47d_25.
27.30: Clouds::Clear
27.45: DrawRecorder::LockLabelTexture - Creating Label Texture 0, Format = 21
27.56: GeometryBuffer:opulateBuffers - Resize Vertex Buffer FVF = 0x144, Size = 32768
34.23: DrawRecorder::LogStats - T:5.9 (0.8 719) MD:54 (1.83) SC:573 TE:169 CL:172 (25;177) SP:6 SH:0 UI:36 Oth:1 LT:0
67.01: DrawRecorder::LogStats - T:5.6 (0.7 0) MD:55 (1.80) SC:291 TE:145 CL:163 (25;206) SP:14 SH:0 UI:36 Oth:1 LT:0
99.79: DrawRecorder::LogStats - T:10.7 (0.8 4952) MD:56 (1.77) SC:743 TE:172 CL:292 (27;1063) SP:14 SH:0 UI:36 Oth:6 LT:0
103.16: GeometryBuffer:opulateBuffers - Resize Vertex Buffer FVF = 0x102, Size = 65536
132.57: DrawRecorder::LogStats - T:4.8 (0.7 5503) MD:54 (1.83) SC:117 TE:197 CL:246 (27;1270) SP:12 SH:0 UI:37 Oth:1 LT:0
165.36: DrawRecorder::LogStats - T:4.8 (0.8 1571) MD:83 (1.96) SC:90 TE:47 CL:278 (27;1462) SP:14 SH:0 UI:37 Oth:6 LT:0
186.65: Clouds buffer resized to 1024
198.13: DrawRecorder::LogStats - T:6.4 (1.0 12338) MD:84 (1.94) SC:238 TE:222 CL:657 (25;764) SP:14 SH:0 UI:37 Oth:6 LT:0
230.30: GeometryBuffer:opulateBuffers - Resize Vertex Buffer FVF = 0x102, Size = 131072
230.92: DrawRecorder::LogStats - T:5.4 (0.9 13544) MD:79 (2.06) SC:171 TE:172 CL:561 (25;682) SP:14 SH:0 UI:37 Oth:6 LT:0
256.51: GeometryBuffer:opulateBuffers - Resize Index Buffer FVF = 0x102, Size = 32768
263.69: DrawRecorder::LogStats - T:5.0 (0.7 7972) MD:76 (2.14) SC:91 TE:183 CL:579 (25;796) SP:16 SH:0 UI:37 Oth:6 LT:0
267.58: GeometryBuffer:opulateBuffers - Resize Vertex Buffer FVF = 0x102, Size = 262144
296.48: DrawRecorder::LogStats - T:12.0 (0.8 7346) MD:54 (1.83) SC:234 TE:251 CL:370 (25;832) SP:12 SH:0 UI:37 Oth:1 LT:0
329.26: DrawRecorder::LogStats - T:6.1 (0.8 4034) MD:51 (1.94) SC:135 TE:337 CL:354 (25;873) SP:12 SH:0 UI:37 Oth:1 LT:0
362.05: DrawRecorder::LogStats - T:6.4 (0.8 6809) MD:54 (1.83) SC:95 TE:337 CL:311 (27;487) SP:12 SH:0 UI:37 Oth:1 LT:0
394.82: DrawRecorder::LogStats - T:4.9 (0.7 5973) MD:54 (1.83) SC:8 TE:289 CL:338 (27;543) SP:12 SH:0 UI:37 Oth:1 LT:0
427.60: DrawRecorder::LogStats - T:5.6 (0.9 12334) MD:91 (1.79) SC:196 TE:269 CL:548 (27;1003) SP:12 SH:0 UI:37 Oth:1 LT:0
460.38: DrawRecorder::LogStats - T:6.0 (0.8 6445) MD:94 (1.73) SC:106 TE:341 CL:534 (27;1705) SP:12 SH:0 UI:37 Oth:1 LT:0
493.16: DrawRecorder::LogStats - T:5.7 (0.9 17543) MD:93 (1.75) SC:38 TE:300 CL:571 (27;2011) SP:12 SH:0 UI:37 Oth:1 LT:0
525.95: DrawRecorder::LogStats - T:9.4 (0.9 17937) MD:95 (1.72) SC:36 TE:238 CL:666 (27;1639) SP:14 SH:0 UI:38 Oth:1 LT:0
531.77: GeometryBuffer:opulateBuffers - Resize Vertex Buffer FVF = 0x242, Size = 32768
531.77: GeometryBuffer:opulateBuffers - Resize Index Buffer FVF = 0x242, Size = 16384
558.73: DrawRecorder::LogStats - T:6.1 (0.9 10506) MD:94 (1.73) SC:45 TE:200 CL:606 (27;1999) SP:12 SH:0 UI:38 Oth:1 LT:0
591.51: DrawRecorder::LogStats - T:6.3 (1.0 10011) MD:97 (1.68) SC:293 TE:175 CL:553 (27;1939) SP:14 SH:0 UI:37 Oth:6 LT:0
624.29: DrawRecorder::LogStats - T:6.1 (1.0 5800) MD:94 (1.73) SC:437 TE:145 CL:561 (27;2003) SP:12 SH:0 UI:37 Oth:1 LT:0
657.07: DrawRecorder::LogStats - T:5.9 (1.0 15456) MD:85 (1.92) SC:619 TE:159 CL:558 (27;2135) SP:12 SH:0 UI:37 Oth:1 LT:0
689.85: DrawRecorder::LogStats - T:7.2 (1.1 1551) MD:95 (1.72) SC:804 TE:239 CL:474 (27;1298) SP:12 SH:0 UI:38 Oth:1 LT:0
722.63: DrawRecorder::LogStats - T:6.7 (1.1 1286) MD:91 (1.79) SC:643 TE:158 CL:546 (27;1246) SP:14 SH:0 UI:37 Oth:6 LT:0
755.41: DrawRecorder::LogStats - T:6.7 (1.1 12581) MD:94 (1.73) SC:979 TE:216 CL:548 (27;1647) SP:12 SH:0 UI:37 Oth:1 LT:0
788.19: DrawRecorder::LogStats - T:6.9 (1.0 9031) MD:94 (1.73) SC:801 TE:260 CL:383 (27;1698) SP:14 SH:0 UI:37 Oth:6 LT:0
820.98: DrawRecorder::LogStats - T:6.9 (1.0 15832) MD:94 (1.73) SC:634 TE:258 CL:586 (27;1915) SP:14 SH:0 UI:37 Oth:6 LT:0
853.76: DrawRecorder::LogStats - T:7.4 (1.0 13425) MD:95 (1.72) SC:830 TE:262 CL:547 (27;937) SP:14 SH:0 UI:37 Oth:6 LT:0
860.03: DrawCalls buffer resized to 3072
864.00: create_minidump - Unhandled Exception 0xC0000005 at EIP=0x521582 (dll base is 0x6E220000)
864.88: create_minidump - Unhandled Exception 0x80000003 at EIP=0x533AAA (dll base is 0x6E220000)
864.88: create_minidump - Unhandled Exception 0x80000003 at EIP=0x533AAA (dll base is 0x6E220000)
Nothing with PTO has changed that I can think of, and my all my other installs seem to be working fine still.
Here's the shader log. It looks like a memory issue perhaps? I have 16 GB of RAM and 8 Gb of vRAM and have UseD3D9Ex=1 set in D3D8.ini.
0.00: Start - DLL Version Nov 23 2019
0.09: D3DWrapper::GetAdapterDisplayMode - 3440, 1440, 100, 22
0.09: D3DWrapper::GetAdapterDisplayMode - 3440, 1440, 100, 22
0.09: D3DWrapper::CreateDevice - NVIDIA GeForce RTX 2070 SUPER (Driver Version: 26.21.14.4219)
0.09: D3DWrapper::CreateDevice - Hardware Vertex Processing
0.09: D3DWrapper::CreateDevice - Adapter: 0, Type: 1, Flags: 0x42
0.09: D3DWrapper::CreateDevice - Windowed: 1, Width: 3440, Height: 1440, Refresh: 0, Format: 22, Multisampling: 0
0.09: D3DWrapper::CreateDevice - AutoDepthStencil: 1 Format: 75
0.09: D3DWrapper::CreateDevice - SwapEffect: 5, PresentationInterval: -2147483648, BackBufferCount: 2
0.10: D3DWrapper::CreateDevice - D3D9Ex is enabled.
0.11: FakeDevice::FakeDevice - Available Texture Memory 4095 MB
0.11: FakeDevice::FakeDevice - cfs3.exe version: 3.1.0.30203
0.11: FakeDevice::FakeDevice - Patching external FOV: 30 (0.523599)
0.11: FakeDevice::FakeDevice - Patching visibility culling.
0.11: EffectBase::CheckShaderCache
0.11: EffectBase::GetGameDirName - CFS3 PTO Solomon Islands
0.11: VirtualCockpit::EnableEnhancements - Patching cockpit view.
0.11: VirtualCockpit::EnableEnhancements - Zoom Settings: 0.800000 1.250000 10.000000
0.11: VirtualCockpit::EnableEnhancements - Mouse Look Speed: 1.000000
0.11: LightArray::ApplyPatch - Patching maximum dynamic light count.
0.11: DrawRecorder:rawRecorder - Starting worker threads.
0.11: WorkerThread::WorkerThread - Number of Processors: 16
0.18: ModelBuffer::Init - SSE4.1 is available
0.18: ModelBuffer::CreateBuffers - Capacity = 1200000
0.18: ModelBuffer::Init - Available Texture Memory 4095 MB
0.18: Models::OnInit - Shadow Map Size: 2048, Filter: 1
0.18: Models::OnInit - Available Texture Memory 4095 MB
0.18: DrawRecorder::Init - Scenery Shadow Map Size: 8192
0.18: DrawRecorder::Init - Terrain Shadow Map Size: 2048
0.18: DrawRecorder::Init - Available Texture Memory 4095 MB
0.18: DrawRecorder::StartCompileShaders
0.18: EnumFiles::Run - Started
0.18: CompileShaders - Starting.
0.18: SeaWater::CompileShaders - Sea: Light
0.18: CompileShaders - Finished.
0.26: EnumFiles::Run - Completed
0.26: EffectBase::CreateEffect - Loading: Texture.fx
0.26: TextureManager::Init - Loading TextureMagic.ini
0.26: TextureManager::ReadTextureInfo - [PropDisk] - 17 items.
0.26: TextureManager::ReadTextureInfo - [Terrain] - 1 items.
0.27: TextureManager::ReadTextureInfo - [Scenery] - 20 items.
0.27: TextureManager::ReadTextureInfo - [Foliage] - 23 items.
0.27: TextureManager::ReadTextureInfo - [Searchlight] - 5 items.
0.27: TextureManager::ReadTextureInfo - [ShipWake] - 6 items.
0.27: TextureManager::ReadTextureInfo - [ReticleStatic] - 72 items.
0.27: TextureManager::ReadTextureInfo - [ReticleDynamic] - 253 items.
0.27: TextureManager::ReadTextureInfo - [CockpitLight] - 4 items.
0.27: TextureManager::ReadTextureInfo - [CockpitSprite] - 66 items.
0.27: TextureManager::ReadTextureInfo - [CockpitSpriteBg] - 69 items.
0.28: TextureManager::ReadTextureInfo - [FullbrightSprite] - 80 items.
0.28: TextureManager::ReadTextureInfo - [NightSprite] - 3 items.
0.28: TextureManager::ReadTextureInfo - [HighAltSprite] - 6 items.
0.28: TextureManager::ReadProxyInfo - [NightLight] - 2 items.
0.28: TextureManager::Init - TextureMagic.ini loaded.
0.28: Clouds::Clear
0.28: DrawRecorder::OnDeviceCreated - Updating pointers file.
0.28: DrawRecorder::OnDeviceCreated - Updating controls file.
0.28: FakeDevice::FakeDevice - Device created
1.39: DrawRecorder::LoadShaders - Available Texture Memory 4095 MB
1.39: EffectBase::CreateEffect - Loading: Generic.fx
1.40: EffectBase::CreateEffect - Loading: GroundShadow.fx
1.40: SeaWater::LoadShaders - Sea: Light
1.40: EffectBase::CreateEffect - Loading: SeaWater.fx
1.40: EffectBase::CreateEffect - Loading: Scenery.fx
1.42: EffectBase::CreateEffect - Loading: Terrain.fx
1.44: EffectBase::CreateEffect - Loading: Clouds.fx
1.44: EffectBase::CreateEffect - Loading: Skybox.fx
1.44: EffectBase::CreateEffect - Loading: Models.fx
1.45: EffectBase::CreateEffect - Loading: RenderShadows.fx
1.45: DrawRecorder::LogStats - T:0.1 (0.0 0) MD:0 (0.00) SC:0 TE:0 CL:0 (0;0) SP:0 SH:0 UI:0 Oth:0 LT:0
1.48: DrawCalls buffer resized to 1024
1.48: GeometryBuffer:opulateBuffers - Resize Vertex Buffer FVF = 0x1C4, Size = 32768
3.40: WaterBuffer::AddIndexed - Realloc Vertex Capacity: 16384
3.40: WaterBuffer::AddIndexed - Realloc Index Capacity: 16384
3.40: WaterBuffer::AddIndexed - Realloc Index Capacity: 32768
3.40: WaterBuffer::AddIndexed - Realloc Index Capacity: 49152
3.40: WaterBuffer::AddIndexed - Realloc Vertex Capacity: 32768
3.40: WaterBuffer::AddIndexed - Realloc Index Capacity: 65536
3.41: WaterBuffer::AddIndexed - Realloc Index Capacity: 81920
3.41: ModelDrawData buffer resized to 512
3.51: WaterBuffer:opulateBuffers - Water Vertex Buffer, Capacity = 32768
3.51: WaterBuffer:opulateBuffers - Water Index Buffer, Capacity = 81920
3.52: GeometryBuffer:opulateBuffers - Resize Vertex Buffer FVF = 0x142, Size = 524288
3.52: GeometryBuffer:opulateBuffers - Resize Index Buffer FVF = 0x142, Size = 16384
3.53: GeometryBuffer:opulateBuffers - Resize Vertex Buffer FVF = 0x102, Size = 32768
3.53: GeometryBuffer:opulateBuffers - Resize Index Buffer FVF = 0x102, Size = 16384
4.91: Clouds buffer resized to 512
4.91: DrawCalls buffer resized to 2048
27.30: DrawRecorder::BeginScene - World reset.
27.30: ClickableCockpit::WorldReset - Clickable cockpit is not available for p_47d_25.
27.30: Clouds::Clear
27.45: DrawRecorder::LockLabelTexture - Creating Label Texture 0, Format = 21
27.56: GeometryBuffer:opulateBuffers - Resize Vertex Buffer FVF = 0x144, Size = 32768
34.23: DrawRecorder::LogStats - T:5.9 (0.8 719) MD:54 (1.83) SC:573 TE:169 CL:172 (25;177) SP:6 SH:0 UI:36 Oth:1 LT:0
67.01: DrawRecorder::LogStats - T:5.6 (0.7 0) MD:55 (1.80) SC:291 TE:145 CL:163 (25;206) SP:14 SH:0 UI:36 Oth:1 LT:0
99.79: DrawRecorder::LogStats - T:10.7 (0.8 4952) MD:56 (1.77) SC:743 TE:172 CL:292 (27;1063) SP:14 SH:0 UI:36 Oth:6 LT:0
103.16: GeometryBuffer:opulateBuffers - Resize Vertex Buffer FVF = 0x102, Size = 65536
132.57: DrawRecorder::LogStats - T:4.8 (0.7 5503) MD:54 (1.83) SC:117 TE:197 CL:246 (27;1270) SP:12 SH:0 UI:37 Oth:1 LT:0
165.36: DrawRecorder::LogStats - T:4.8 (0.8 1571) MD:83 (1.96) SC:90 TE:47 CL:278 (27;1462) SP:14 SH:0 UI:37 Oth:6 LT:0
186.65: Clouds buffer resized to 1024
198.13: DrawRecorder::LogStats - T:6.4 (1.0 12338) MD:84 (1.94) SC:238 TE:222 CL:657 (25;764) SP:14 SH:0 UI:37 Oth:6 LT:0
230.30: GeometryBuffer:opulateBuffers - Resize Vertex Buffer FVF = 0x102, Size = 131072
230.92: DrawRecorder::LogStats - T:5.4 (0.9 13544) MD:79 (2.06) SC:171 TE:172 CL:561 (25;682) SP:14 SH:0 UI:37 Oth:6 LT:0
256.51: GeometryBuffer:opulateBuffers - Resize Index Buffer FVF = 0x102, Size = 32768
263.69: DrawRecorder::LogStats - T:5.0 (0.7 7972) MD:76 (2.14) SC:91 TE:183 CL:579 (25;796) SP:16 SH:0 UI:37 Oth:6 LT:0
267.58: GeometryBuffer:opulateBuffers - Resize Vertex Buffer FVF = 0x102, Size = 262144
296.48: DrawRecorder::LogStats - T:12.0 (0.8 7346) MD:54 (1.83) SC:234 TE:251 CL:370 (25;832) SP:12 SH:0 UI:37 Oth:1 LT:0
329.26: DrawRecorder::LogStats - T:6.1 (0.8 4034) MD:51 (1.94) SC:135 TE:337 CL:354 (25;873) SP:12 SH:0 UI:37 Oth:1 LT:0
362.05: DrawRecorder::LogStats - T:6.4 (0.8 6809) MD:54 (1.83) SC:95 TE:337 CL:311 (27;487) SP:12 SH:0 UI:37 Oth:1 LT:0
394.82: DrawRecorder::LogStats - T:4.9 (0.7 5973) MD:54 (1.83) SC:8 TE:289 CL:338 (27;543) SP:12 SH:0 UI:37 Oth:1 LT:0
427.60: DrawRecorder::LogStats - T:5.6 (0.9 12334) MD:91 (1.79) SC:196 TE:269 CL:548 (27;1003) SP:12 SH:0 UI:37 Oth:1 LT:0
460.38: DrawRecorder::LogStats - T:6.0 (0.8 6445) MD:94 (1.73) SC:106 TE:341 CL:534 (27;1705) SP:12 SH:0 UI:37 Oth:1 LT:0
493.16: DrawRecorder::LogStats - T:5.7 (0.9 17543) MD:93 (1.75) SC:38 TE:300 CL:571 (27;2011) SP:12 SH:0 UI:37 Oth:1 LT:0
525.95: DrawRecorder::LogStats - T:9.4 (0.9 17937) MD:95 (1.72) SC:36 TE:238 CL:666 (27;1639) SP:14 SH:0 UI:38 Oth:1 LT:0
531.77: GeometryBuffer:opulateBuffers - Resize Vertex Buffer FVF = 0x242, Size = 32768
531.77: GeometryBuffer:opulateBuffers - Resize Index Buffer FVF = 0x242, Size = 16384
558.73: DrawRecorder::LogStats - T:6.1 (0.9 10506) MD:94 (1.73) SC:45 TE:200 CL:606 (27;1999) SP:12 SH:0 UI:38 Oth:1 LT:0
591.51: DrawRecorder::LogStats - T:6.3 (1.0 10011) MD:97 (1.68) SC:293 TE:175 CL:553 (27;1939) SP:14 SH:0 UI:37 Oth:6 LT:0
624.29: DrawRecorder::LogStats - T:6.1 (1.0 5800) MD:94 (1.73) SC:437 TE:145 CL:561 (27;2003) SP:12 SH:0 UI:37 Oth:1 LT:0
657.07: DrawRecorder::LogStats - T:5.9 (1.0 15456) MD:85 (1.92) SC:619 TE:159 CL:558 (27;2135) SP:12 SH:0 UI:37 Oth:1 LT:0
689.85: DrawRecorder::LogStats - T:7.2 (1.1 1551) MD:95 (1.72) SC:804 TE:239 CL:474 (27;1298) SP:12 SH:0 UI:38 Oth:1 LT:0
722.63: DrawRecorder::LogStats - T:6.7 (1.1 1286) MD:91 (1.79) SC:643 TE:158 CL:546 (27;1246) SP:14 SH:0 UI:37 Oth:6 LT:0
755.41: DrawRecorder::LogStats - T:6.7 (1.1 12581) MD:94 (1.73) SC:979 TE:216 CL:548 (27;1647) SP:12 SH:0 UI:37 Oth:1 LT:0
788.19: DrawRecorder::LogStats - T:6.9 (1.0 9031) MD:94 (1.73) SC:801 TE:260 CL:383 (27;1698) SP:14 SH:0 UI:37 Oth:6 LT:0
820.98: DrawRecorder::LogStats - T:6.9 (1.0 15832) MD:94 (1.73) SC:634 TE:258 CL:586 (27;1915) SP:14 SH:0 UI:37 Oth:6 LT:0
853.76: DrawRecorder::LogStats - T:7.4 (1.0 13425) MD:95 (1.72) SC:830 TE:262 CL:547 (27;937) SP:14 SH:0 UI:37 Oth:6 LT:0
860.03: DrawCalls buffer resized to 3072
864.00: create_minidump - Unhandled Exception 0xC0000005 at EIP=0x521582 (dll base is 0x6E220000)
864.88: create_minidump - Unhandled Exception 0x80000003 at EIP=0x533AAA (dll base is 0x6E220000)
864.88: create_minidump - Unhandled Exception 0x80000003 at EIP=0x533AAA (dll base is 0x6E220000)