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QUERY: Photo Real scenery

OleBoy

Charter Member 2015
I'm curious. Megascenery makes photoreal scenery for the PNW and many other areas for fs2004. After viewing some shots of it, it appears in some of them that the autogen sits on top of it.

Does it? In a way that doesn't make sense unless the scenery has it's own autogen.
 
I'm curious. Megascenery makes photoreal scenery for the PNW and many other areas for fs2004. After viewing some shots of it, it appears in some of them that the autogen sits on top of it.

Does it? In a way that doesn't make sense unless the scenery has it's own autogen.

That's entirely possible; while the scenery may not include specific autogen objects,
autogen can be made to display by creating an autogen notation file and adding it into the
scenery 'texture' folder; each tile (ground texture .bmp) will need its' own .agn file

eg: If you have a 'ground1.bmp' then you need a ground1.agn; 'ground2.bmp' will have ground2.agn and so on for as many .bmp files for the photoscenery as there are in the texture folder.

Lars Hoyer made a little utility AGenT which makes it rreally easy to place and add autogen
to photoscenery, and IIRC there's another similar utility out there too.

hope this helps

ttfn

Pete

ps You can find Lars Hoyer's AGenT in this download from flightsim.com, (this is the fs2004 file complete)

FSX Scenery--UK VFR Add-ons
[SIZE=-1][ Download | View ] [/SIZE]
Name: ukvfr.zip Size: 44,781,123 Date: 02-28-2008 Downloads: 2,638
[SIZE=-1]FSX Scenery--UK VFR Add-ons. A scenery set required by many add-on sceneries, made easy to download and set up for FSX. Some of the libraries don't work with FSX but the majority are okay. Uploaded with permission from Alan Fidler. By Neil Birch.[/SIZE]
 
I'm curious. Megascenery makes photoreal scenery for the PNW and many other areas for fs2004. After viewing some shots of it, it appears in some of them that the autogen sits on top of it.

Does it? In a way that doesn't make sense unless the scenery has it's own autogen.

I have it but removed it some time ago. In the readme file they tell you how to set all the sliders.
They caution that autogen tends to cover up their photoreal buildings so they want it low or off, I don't remember which. I installed it first on a clean FS9 install and it looked good. When I added UT and mesh it turned into a mess.
 
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