Question about Glassreflection in VC

franzi

Charter Member
Hello!
I have downloaded Kim, "Zeki" BoHyuns Bell AH-1 F/S Cobra, because i found a few Photoreal skins from yago 9 at my Harddrive (from old screenshotworld).

But i have a question: Because i dont like the glassreflections in this VC, I take a look in the texturesfolder and found a refmap without a Alphachannel,
I added a black Alphachannel to this refmap but the same as before. Are the reflections in the mdlfile or what can I do?

Thanks to everybody who can give me an answer!!!:ernae:

Franzi
 
I'm no expert on these matters, but since there seems to be no seperate glass bitmap in the texture folders I think the reflections are part of the model.

When I first downloaded this helicopter some time ago my video card did not support reflective textures so I could not see out of the VC at all. Now that I have a better card I can see out but the reflections are still quite visible.

Without modifying the model I'm not sure that can be changed. Maybe someone else will come forward with a better answer.
 
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