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Question on enemy AI levels

M

Mk2

Guest
Is there a good , better best or rookie, veteran , Ace type settings for enemy AI (internally of course because I see no where to tweak that in the manager GUI)?

Is it determined by unit and how elite or regular they were?

Just curious as I am seriously facing the German"A" team in August-September 1918 in thier shiny Fokker DVIIs LOL! ...not many novices out there :)

I love the challenge just curious on how the AI is determined for the individual pilots at mission generation.
 
Yep, there are different AI levels. However, we took the rookies out, cuz they were just too stupid, so I think veteran is now the base level.
Cheers,
shredward
 
I can testify to it's existence in Phase 2. Now Got me.

But you met a different CLASS of AI, when you ran at Max 5/4/4/5/3

I tried it, but just didn't enjoy it because my FPS fell through the floor whenever I got into a fair sized ( 12 ) or more furball, or a smaller furball over an airfield.

If your Hardware could handle it, the difference was unbelieveable :kilroy:
 
Hmmm.....that's an odd phenomenon, Gimp. Never would have thought detail settings had any bearing on AI performance integrity. Can't say I've ever noticed it. Did you also find their performance levels increased according to the number of beverages you'd consumed??? That's one small peculiarity that I have noticed.:caked:
 
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