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  • Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.

    Post 16 Update

    Post 17 Warning

Question re carrier ops

"50" is the defined max. groundspeed of the carrier, in Knots.
AICarriers uses appr. half this value when you command the carrier Forward, so 25 Knots groundspeed. Don´t know why.

I think the max speed defined in the sim.cfg is actually in MPH not knots, presumably because they're ground vehicles and have the same cfg as a truck!
 
I thought that TTools was for FS9, and that trying to use an FS9 traffic.bgl in FSX would crash everything in sight. Is there a new version for FSX?
 
True, TTools was made for FS9 but it works without any problems just the same way in FSX.

What you need to watch out for is dropping a FS9 traffic file bgl into FSX, which can wipe out the rest of your FSX traffic. There is however a simple traffic file converter that you can first covert a traffic bgl to FSX format and then decompile wit TTools and away you go.
 
OK, so to be quite clear on this, I can use TTools as usual with FSX, compiling the airfields, aircraft and flightplan .txt files as long as they are drawn from what is in my FSX and the result will work? The only thing I can't do is drag an existing FS9 traffic.bgl into FSX?
 
Suggest using AIFP2 for all your FS9 to FSX traffic conversions. I used TTools in the past with FS9 but AIFP actually has more functions and one can do more with the .bgl. You can also set the paths you need so the .bgl goes into the Scenery\World\scenery folder.

Any small changes with a traffic bgl, I can save the file set as .txt, make my changes with Notepad and re-compile with AIFP2.
 
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