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Questions about sceneries/airfields

Ludo

Members +
I am working on my next mission and as such I am starting to use UncleTgt's scenery packs. I was a little relunctant/afraid of using them as for example Maskrider and Xavierb sceneries are more of "additions" instead of "reworking/replacements" as UncleTgt's ones are (and was scared of my system perfomances dropping with those sceneries). But I finally took the plunge with the Caroline Islands JBr UT pack and with a quick look at Yap for example it is truly beautiful. I managed to make the default Yap airfield disappear completely with the right hierarchy in the scenery library. But here are my questions: are the default airfields mandatory for CFS2 to run? I was thinking of installing quite a number of UncleTgt's scenery packs and upgrade Rabaul for example. Can I get rid of the default Lakunai, Rapopo, Lae, Port Moresby etc and replace them with Uncle's airfields? Maybe make changes in the airbases.dat ? If I have a mission/campaign that is using default airfields I just have to change some things in the mis. file, right?

 
Ludo,

TBH I don't know if CFS 2 needs the default airbases to run, there seem to be a number of European packages as autoinstalls that would suggest they're not "essential".

BUT

That doesn't mean Mission Builder would launch, it defaults to Henderson on start up.

I would just add the new runways to the airbases.dat file.

It's a pain having the defaults in the Free Flight & Quick Combat lists, but I've tried to be careful & give my revised fields slightly different names, so they shouldn't conflict.

One hint about defaults. If you've installed Gavin Cole's Default bases update, the exclude files won't remove the A16N flatten bgls for the default airbases.

You'll have to go to CFS2/SCENEDB/RUNWAYS & manually archive/remove the relevant A16N bgls otherwise you might experience some runway altitude issues.

Hope this helps.
 
I didn't install Gavin Cole's update, I didn't dare to touch the default bases until now as I was afraid of messing things up but when I installed your Caroline Islands scenery pack, when I first flew over Yap I had the default runway still there (no hangars or anything) and when I changed the hierarchy in the library the default runway disappeared, it's working fine and the result is truly beautiful. I think I will continue to install your scenery packs as per your readme files and change the airbases.dat file. Thank you for your help Uncle, can't wait to upgrade my install with your works
:jump:
 
Hi Ludo,

Thanks very much for all the new missions.

If you have all of UT's and MR's airfields you can delete the allrunways.bgl from the SCENEDB/runways folder as well as the AFD.bgl (I can't remember the actual name) from the SCENEDB/afdfiles folder.

The original airbases.dat entries for the stock airfields can either be deleted or their data substituted with the new airfields.

The original GSL scenery should be overwritten by the new GSL files.

The scenery layer hierarchy is crucial in the PTO. I still managed to stuff it up when installing John's Marianas the other day.

An ETO, MTO, EF, SCW or WW1 installation doesn't need the two BGL files mentioned above, nor any of the PTO airbases.dat entries.

Mission Builder still works OK for these installs but will always open at Henderson, so it appears its DLL file is based on geographical coordinates.

Keep up the good work!

Kevin
 
Thanks for all this information Kevin, I will try this later. I upgraded New Britain and New Ireland today and god it looks beautiful. Back to my mission for now :jump:
 
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