Hello,
A few questions to help me with my simobject building:
<GunStation UpLimit="10" DownLimit="10" LeftLimit="120" RightLimit="120" RateLimit="10" SystemID="cannon" Tracer="100" Trainable="1" Trigger="0" Type="105mm45_gun" Name="105mm45" ConvergeDistance="0" Pitch="0" MaxAmmo="100" MuzzleFlash="fx_gunblast_5in"/>
<GunStation UpLimit="10" DownLimit="10" LeftLimit="120" RightLimit="120" RateLimit="10" SystemID="left_cannon" Tracer="100" Trainable="1" Trigger="0" Type="105mm45_gun" Name="105mm45" ConvergeDistance="0" Pitch="0" MaxAmmo="100" MuzzleFlash="fx_gunblast_5in"/>
<GunStation UpLimit="10" DownLimit="10" LeftLimit="120" RightLimit="120" RateLimit="10" SystemID="upper_chin_gun" Tracer="100" Trainable="1" Trigger="0" Type="105mm45_gun" Name="105mm45" ConvergeDistance="0" Pitch="0" MaxAmmo="100" MuzzleFlash="fx_gunblast_5in"/>
<GunStation UpLimit="10" DownLimit="10" LeftLimit="120" RightLimit="120" RateLimit="10" SystemID="chin_gun" Tracer="100" Trainable="1" Trigger="0" Type="105mm45_gun" Name="105mm45" ConvergeDistance="0" Pitch="0" MaxAmmo="100" MuzzleFlash="fx_gunblast_5in"/>
<GunStation UpLimit="85" DownLimit="5" LeftLimit="180" RightLimit="180" RateLimit="100" SystemID="left_waist_gun" Tracer="20" Trainable="1" Trigger="0" Type="37mmFlak_gun" Name="37mm Flak" ConvergeDistance="0" Pitch="0" MaxAmmo="3000"/>
<GunStation UpLimit="85" DownLimit="5" LeftLimit="180" RightLimit="180" RateLimit="100" SystemID="right_waist_gun" Tracer="20" Trainable="1" Trigger="0" Type="37mmFlak_gun" Name="37mm Flak" ConvergeDistance="0" Pitch="0" MaxAmmo="3000"/>
</GunStations>
3. because these are large heavy ship guns, is their any way to slow the rotation of the turrets, the currently take about 1.5 seconds (aprox) to spin from one side to the other and 1 second to do a full up/down sweep. is their any way to slow this to something more like 5 seconds and 3 seconds respectively?
I think that's all for now, thanks.
Harley Paterson
A few questions to help me with my simobject building:
- Does anyone know how to open cfs3 .M3D model in gmax - i can export to m3d but i can't import from m3d.
- Could anyone tell me what is wrong with my gun station building, i can get my model into cfs3 (the guns are fully implemented in the model) but once i add the following xdp code for the gunstations the game fails to load the object:
<GunStation UpLimit="10" DownLimit="10" LeftLimit="120" RightLimit="120" RateLimit="10" SystemID="cannon" Tracer="100" Trainable="1" Trigger="0" Type="105mm45_gun" Name="105mm45" ConvergeDistance="0" Pitch="0" MaxAmmo="100" MuzzleFlash="fx_gunblast_5in"/>
<GunStation UpLimit="10" DownLimit="10" LeftLimit="120" RightLimit="120" RateLimit="10" SystemID="left_cannon" Tracer="100" Trainable="1" Trigger="0" Type="105mm45_gun" Name="105mm45" ConvergeDistance="0" Pitch="0" MaxAmmo="100" MuzzleFlash="fx_gunblast_5in"/>
<GunStation UpLimit="10" DownLimit="10" LeftLimit="120" RightLimit="120" RateLimit="10" SystemID="upper_chin_gun" Tracer="100" Trainable="1" Trigger="0" Type="105mm45_gun" Name="105mm45" ConvergeDistance="0" Pitch="0" MaxAmmo="100" MuzzleFlash="fx_gunblast_5in"/>
<GunStation UpLimit="10" DownLimit="10" LeftLimit="120" RightLimit="120" RateLimit="10" SystemID="chin_gun" Tracer="100" Trainable="1" Trigger="0" Type="105mm45_gun" Name="105mm45" ConvergeDistance="0" Pitch="0" MaxAmmo="100" MuzzleFlash="fx_gunblast_5in"/>
<GunStation UpLimit="85" DownLimit="5" LeftLimit="180" RightLimit="180" RateLimit="100" SystemID="left_waist_gun" Tracer="20" Trainable="1" Trigger="0" Type="37mmFlak_gun" Name="37mm Flak" ConvergeDistance="0" Pitch="0" MaxAmmo="3000"/>
<GunStation UpLimit="85" DownLimit="5" LeftLimit="180" RightLimit="180" RateLimit="100" SystemID="right_waist_gun" Tracer="20" Trainable="1" Trigger="0" Type="37mmFlak_gun" Name="37mm Flak" ConvergeDistance="0" Pitch="0" MaxAmmo="3000"/>
</GunStations>
3. because these are large heavy ship guns, is their any way to slow the rotation of the turrets, the currently take about 1.5 seconds (aprox) to spin from one side to the other and 1 second to do a full up/down sweep. is their any way to slow this to something more like 5 seconds and 3 seconds respectively?
I think that's all for now, thanks.
Harley Paterson