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Questions of Lucarinys CFS2 conversions

M

mariano

Guest
Some Questions of Lucarinys CFS2 conversions:

1) I like these Fw190 so much but I got a graphical glitsh in the elevator how you can see in the foto
Its a small triangel but its a bit disturbing me ! - The New Textures and DP are from Sopwith Chameleon.
Any idea if its just on my rig (Gainward GT7800 GT) or how could I repair this ??

2) Also on some Skins I get strange CTD' s ( I think on on conversion skins From FS200X)

3) I am quite new to CFS2 and for shure this was asked a lot before - as you can see in the other foto
in the padlock sight I got this strange backward view - I put Redwulf' s panel in this bird.
How could I solve this ?
 
Some Questions of Lucarinys CFS2 conversions:

1) I like these Fw190 so much but I got a graphical glitsh in the elevator how you can see in the foto
Its a small triangel but its a bit disturbing me ! - The New Textures and DP are from Sopwith Chameleon.
Any idea if its just on my rig (Gainward GT7800 GT) or how could I repair this ??

2) Also on some Skins I get strange CTD' s ( I think on on conversion skins From FS200X)

3) I am quite new to CFS2 and for shure this was asked a lot before - as you can see in the other foto
in the padlock sight I got this strange backward view - I put Redwulf' s panel in this bird.
How could I solve this ?


1) - its an untextured polygon in the model - nothing to be done I'm afraid

2) - I can't think why this should happen

3) - I think you might have a missing gauge in the panel you installed ?

I'm sure someone will be able to help you out with this

Jim
 
2---reformat all addon textures with DXTbmp or Imagetool to 16-bit 565 for the best CFS2 compatibility. But you might lose a just little detail in the crispness.

3---copy the entire single VC panel section from the original panel.cfg of the conversion and overwrite the VC section(s) of the Redwulf cfg:

[VCockpit01]
Background_color=0,0,0
size_mm=640,640
window_size_ratio=1.000
visible=0
window_size=1.000,1.333
pixel_size=640,640
texture=$panFW
window_pos=0.000, 0.000

gauge00=FW190a!Airspeed, 182, 250, 50, 50
gauge01=FW190a!Altimeter, 144, 324, 70, 75
gauge02=FW190a!Attitude, 217, 305, 70, 70
gauge03=FW190a!Boost_Pressure, 433, 412, 50, 50
gauge04=FW190a!Clock, 405, 250, 50, 50
gauge05=FW190a!Flaps, 145, 405, 20, 60
gauge06=FW190a!Fuel, 293, 390, 60, 60
gauge07=FW190a!Fuel_Selector, 186, 405, 20, 60
gauge08=FW190a!Fuel_Warning, 372, 270, 20, 20
gauge09=FW190a!Gear, 239, 270, 40, 20
gauge10=FW190a!Heading_Indicator, 361, 305, 70, 70
gauge11=FW190a!Oil_Pressure, 226, 390, 60, 60
gauge12=FW190a!Oil_Temperature, 361, 390, 60, 60
gauge13=FW190a!Starter, 490, 419, 32, 35
gauge14=FW190a!Tachometer, 433, 336, 70, 70
gauge15=FW190a!Vertical_Speed, 289, 305, 70, 70

Now you have to edit the cfg with FS Panel Studio of CfgEdit to replace the gauges with those you want to see.
 
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