I have a bit of a dilemma trying to get an effect to show inside the lighthouse. I have placed the attach point directly in the center of the area where the fresnel lense would be and while in MCX it pulses every 6 seconds as it should. Once I compile and then load the scenery to check it what I have is a "glow" from the effect that shows on the opposite side of the lighthouse from my viewpoint and if I slew around the lighthouse that glow remains directly across from me on the opposite side. Despite the fact that the glass is transparent and I can see directly through it the light effect is not visible inside.
Any ideas or suggestions?
Any ideas or suggestions?