Raptor (Released 7/25)

It's basically the company created by the developers who created the freeware F-22 Raptor.
The preview looks quite nice.

 
At first glances this looks to possibly be the same model that is used for the DCS Grinnelli F-22A. I recognize the texture work (I think). Since MSFS and DCS use the same texture formatting, it's possible to just double dip. Will be really interesting to see what happens. I'm super curious what the comp files look like and the normals, and the pilot textures (since I made the updated versions of those for DCS). Hopefully the gaps on the doors were welded shut. That was an issue with the DCS version. I like the wing vapor effects.
 
Always exciting to see something new instead of just more ports of the stuff we already bought in FSX/P3D. The last decent Raptor we got was what, the IRIS "F-22 but totally not an F-22 please don't sue us"?

They claim it is possible to perform "pedal turns, power look (no idea what this is supposed to be), tail slide, herbst maneuver (J Turn), high alpha pass" and other low speed, high alpha aerobatics. I don't think any developers have gotten aerobatics right aside from GotFriends and their Gee Bee R3, especially not in a jet, so if they can deliver on their promise I will be very happy.

More info here: https://www.topmachstudios.com/f-22a-details/
 
Hopefully they'll animate the landing gear to show the oleo's moving as when they extended it, it looks compressed like it does when it's sitting on the ground.
 
Looking much closer it does indeed look like it's the same model. I don't know 100%, but to my eye, it appears to be the same default texture set.
 
Always exciting to see something new instead of just more ports of the stuff we already bought in FSX/P3D. The last decent Raptor we got was what, the IRIS "F-22 but totally not an F-22 please don't sue us"?

They claim it is possible to perform "pedal turns, power look (no idea what this is supposed to be), tail slide, herbst maneuver (J Turn), high alpha pass" and other low speed, high alpha aerobatics. I don't think any developers have gotten aerobatics right aside from GotFriends and their Gee Bee R3, especially not in a jet, so if they can deliver on their promise I will be very happy.

More info here: https://www.topmachstudios.com/f-22a-details/

Indeed the last decent F-22 model we had was from IRIS, and I liked it very much. In P3Dv4, that model was even able to perform a loop simulating the vectored thrust on the elevator axis.
This new F-22 will probably join my hangar at some point.
 
Coming soon, I dont know this company (Top Mach Studios) but looks nice.

I'm surprised you haven't tried their freeware F-22. It was one of the first good freeware planes for MSFS a looong time ago.

Hopefully they'll animate the landing gear to show the oleo's moving as when they extended it, it looks compressed like it does when it's sitting on the ground.

If there are issues with the oleos, I'm sure YoYo will find them! :) #dc3flashbacks
 
Hey, if the oleos don't go up & down like a yo-yo .... that's why they call him YoYo

.... leaving the room :costumed-smiley-034:running:
 
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