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RealAir Duke update list

pilottj

Blues is Life
Hey Guys,

Rob posted this over at Avsim....very wonderful news!


Thanks Tom and Stephen for allowing me to list some of the upgrades in the pipeline for the Piston Duke:

* Multiplayer flooding eliminated...giving glitch free m/p connection
* Textures and panels load much quicker when returning from spot view and optimised for an improved frame rate
* Panel and texture improvements plus more livery and panel variations
* Custom sound set and animations up to Legacy standards, including:
1. User customisable airframe vibrations
2. Airframe reactions to flight and ground handling
3. Flap vibration and failure when too fast
4. Gear up and down clunks and vibration
5. All switches have sounds

* Improved start up and shut down animations on props with sound sync to engine compression
* Will now do accurate rate one turn but still with full side slip capability (Note: Response to customer feedback!)
* Improved stall, buffet and spin
* Click Spot removal option for Track IR users
* Improved Engine Sounds
* Optional grass suspension or harder tarmac suspension and accompanying sounds
* Screws surrounding gauges (!!)
* Custom Landing Lights up to Legacy standards
* FSX Carb Heat Bug fixed
* Turn co-ordinator improved
* Gauge needle vibrations when appropriate
* Improved exterior glass and reflections
* Armrest sounds
* Improved exterior shadows
* Open Door Wind and Turbine Sounds
* Improved Gauges and size adjustment
* Dirt and smudges on gauges (optional)
* Improved RXP integration (option for 2xGNS530 and 2XGNS 430 simultaneously)
* More complex generator load modelling
* Improved Landing gear texturing and 3d modelling
* Side Slip wind response
* Brake Squeeks
* User selectable ADF "dip"
* Overspeed flutter on ailerons, yoke vibration and airframe stress on overspeed
* 3d lights
* Yoke moves with trim commands and trim surfaces react to given speed
* 3d blurred props (not a flat plain when viewed from the side)
* New Spinner models
* General flight model refinements

There might be more but these are the upgrades I can remember for now. So Sean might chime in with anything I forgot.

Best WIshes,

Rob - RealAir Simulations

He did mention that they will try these updates on the Piston Duke first, then eventually do the Turbine Duke.

The best news of the night tho is Rob mentioned that would like to update their other planes with these goodies as well such as the Scout, we'll just have to see how things play out, but a very bright future for FS indeed!

Cheers
TJ

ps, this will likely not be a free update due to the amount of work involved, however I would suspect the price would be very fair.
 
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