What this texture Error CTD? I just bought a fresh CS-130pro and extra pack from FSS.
You may want to install from your CDs first and see if you get a CTD. If you do it will happen when you select any of the models from the "C-133" folder. They are all the -30 stretch versions and when you switch from exterior view to VC you get the CTD. After several restarts the models for this folder will not even load.
Here's the FIX for the "Download Version".
Note: I take no credit for this fix. I have edited the grammar and spelling soley to make it easier to read and understand as the unedited version made a lot of assumptions about files and locations.
Original solution published by
edrosario on the
CAPTAIN SIM COMMUNITY FORUM › Legendary C-130 (FS9) › C-130 - General Discussion › Legendary C-130 Extra Pack Support on September 19, 2008.
Captain Sim Legendary C-130 Extra PacK Fix -Download Version
C-133 Model Texture Problem
The texture folders in the C-133 have 2 extra bmps -
- C130_C17_T.bmp
- C130_C17_L.bmp
These textures correspond to the starboard aft door interior. This C130_C17_T.bmp is saved in 32 bit format and IS THE CULPRIT!!!!
Converting and saving this bmp in 16 bit (565) did the trick. I have tested and retested all the C-133 liveries switching through all the view combinations and NO MORE CTD!!!
(Edit)First, open any one of the stock C-133 model textures folders and make a copy of C130_C17_T.bmp and store it for safe keeping. Now, using Martin Wright's DXTBmp texture converter, open an original C130_C17_T.bmp from any of the texture folders in the C-133 model folder. Save it as an Extended Bitmap, Extended 16 Bit 565 texture and allow it to replace the file of the same name in all of the C-133 model texture folders.
That should do it. It did for me.
Duckie.