Glad ADEX works for you, Trucker.
For what it's worth here, a short update:
The Solomon progression came to a intermediate stop, because I work with Tom Stovall on Chi Chi Jima 1945 and worked out some new techniques in my scenery design for that.
E.g., I developed a new application to import traced vector lines from google Earth to SBuilderX, which was a huge success and allows very accurate and high resolution contours of coastlines or other scenery elements like paths or roads or small rivers, lakes....
The new Bonin Islands (I did the whole island chain consisting of 92 islands) are really something to be seen!
Then I developed a workflow that allows original reconnaissance aerial photos to be used as a basis for a photo scenery on FSX airfields. Tom and I research on the best way to use that on the Susaki airfield of Chi Chi Jima, and it looks marvellous, very original and not as sterile as when you work with standard FSX AFCAD scenery elements.
I also develop a new coast line, that has rocks and bump mapping, as well as a few new landclass textures, e.g. palm plantations, that were very common in the Solomons.
I want to employ this at least on some airfields like Munda, Seghi or Henderson in the Solomons, and Chi Chi is my test bed for that. So there's a lot going on, as you can see.
Cheers,
Mark
For what it's worth here, a short update:
The Solomon progression came to a intermediate stop, because I work with Tom Stovall on Chi Chi Jima 1945 and worked out some new techniques in my scenery design for that.
E.g., I developed a new application to import traced vector lines from google Earth to SBuilderX, which was a huge success and allows very accurate and high resolution contours of coastlines or other scenery elements like paths or roads or small rivers, lakes....
The new Bonin Islands (I did the whole island chain consisting of 92 islands) are really something to be seen!
Then I developed a workflow that allows original reconnaissance aerial photos to be used as a basis for a photo scenery on FSX airfields. Tom and I research on the best way to use that on the Susaki airfield of Chi Chi Jima, and it looks marvellous, very original and not as sterile as when you work with standard FSX AFCAD scenery elements.
I also develop a new coast line, that has rocks and bump mapping, as well as a few new landclass textures, e.g. palm plantations, that were very common in the Solomons.
I want to employ this at least on some airfields like Munda, Seghi or Henderson in the Solomons, and Chi Chi is my test bed for that. So there's a lot going on, as you can see.
Cheers,
Mark