• Warbirds Library V4 (Resources for now) How to


    We just posted part one of the how to on uploading new files to the Library. Part 1 covers adding new files. Part 2 will cover making changes to your the uploads you own.


    Questions or comments please post them in the regular forums. Which forum is that... Well it is the one you spend the most time in.

    Thanks the Staff

    Library How to

RFN : Adding PBR to our modell

sparouty

Charter Member
RFN : Adding PBR to our F-8 & ETD models

Hi guys,
After our last releases, I played with PBR materials in order to improve our models and their rendering.
We're quite pleased with the rendering and we'll certainly upload new release for our Crusader and Etendard models very soon!

Here are some draft screenshts taken with P3D V5.
For the Crusader:
Capture d’écran 2021-11-12 173732.jpg
Capture d’écran 2021-11-12 174352.jpg
Capture d’écran 2021-11-12 174240.jpg

And for Etendard:
Capture d’écran 2021-11-12 173600.jpg
Capture d’écran 2021-11-12 173354.jpg
Capture d’écran 2021-11-12 173105.jpg

Regards
S.
 
Last edited:
Really upping the game!

TYN77V.jpg


g3NM6E.jpg


M6udOT.jpg


Must go through the manual again, iced up the screen in the Etendard!
:encouragement:
 
Chief, right hand Air Conditioning section of the panel has a switch to demist the screen.
Indicated (roughly) by the scruffy white lines.
:encouragement:

WZ5vqB.jpg
 
Getting harder and harder to tell if it's real or not. :very_drunk: With this quality who needs FS2020? (Lowers head behind the wall )
:ernaehrung004:

No need to duck. Not reaching for the sniper rifle just yet! :biggrin-new: I'll show you shots of the Fouga Magister in MSFS when it is out!! ;)

Priller
 
[Q
QUOTE=gray eagle;1276510]


Capture.jpg
[/QUOTE]

Hi guys,
I woulld like to share with you a tricky point of the texture organization since I added PBR.
In the GrayEagle's screen shots I noticed a small issue on the nose air intakes of the C Crusader.
This is due to the texture.cfg fallback file which is in each texture folders.
New metallic textures created for PBR material are specific to each versions (C, E, J or FN) and I use texture.cfg to point to the right files int the right folder.

In conclusion, if you want to add a new livery please use the texture.cfg corresponding to the version :
- For a C version use the texture.cfg from VF111 or VF103 folder
- For a E or J version use the VF211 or VF62 one
- For a French yearly version use the Var1 one
- For a late French version use the Var2 or Var3 one

Regards,
Sylvain
 
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