Riveting

Willy

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I think that I'm starting to get somewheres with the bump maps after over a week of jacking around trying to make them with various programs and techniques that googled up.

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The ol' "Test Mule" has gotten a whole new look as FSX Native. Thanks Milton!

Note: No alpha layers were used or harmed in the making of this paint as I wanted as minimal shine as I could get in keeping with the aircraft's intended "scruffyness".
 

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Willy
Nice job. Will (or is) this paint available for us non artists?
Thanks
Warren

This one has been my "personal ride" ever since shortly after Milton first released the Twin Beech for FS9 and has been used for trying all kinds of crazy ideas I get. And with all the changes to FSX native, I figured that it was time to update "the mule" as well. Here's what it looked like 10 years ago in FS9.

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But to answer your question, I probably will. But, it'll be more than just the basic exterior textures. I've also been busy in the VC, the cabin, the cargo and other bits and bobs. And I've still got a bit more work to do inside with a few things that I'm not really happy with.
 

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