Ryan Navion B "Super 260"
Hello All,
I'm the developer of the Ryan Navion B and its great to see the community so excited over my newest release. I just wanted to say hello and I'll try to answer any/all of your questions you may have about the aircraft.
I thought I'd start off with a few livery comparisons of the sim vs. real.
Keep in mind the I made the the tip tanks/windshield divider /window dividers optional. The 3D model has over 2 million polygons and is in 8K. I realize some textures were not up to par and I have fixed those and many other little details that matter in version 1.0.1. Here are the upcoming changes :
Adjusted Flaps Flight Model
Adjusted Elevator Flight model
Fixed Glass Reflections
Fixed animation on PAX Lights
Fixed animation on ADF Swap Freq
Fixed CDI Animation and Texture
Fixed Glide Slope On/Off animation
Fixed Texture Green/Gold Livery
New Cockpit/Canopy Interior textures/mesh
Fixed Multiplayer mesh
Fixed Visor Texture
Added Frost Texture
Clean/Dirt animations/visibility swapped
These last two are new to the SDK and come with new variables to us from SU13 SDK Update
New Mixture ratio to power efficiency (Previously sim limited)
New Mixture Lever to Mixture Ratio (Previously sim limited)