• There seems to be an uptick in Political comments in recent months. Those of us who are long time members of the site know that Political and Religious content has been banned for years. Nothing has changed. Please leave all political and religious comments out of the forums.

    If you recently joined the forums you were not presented with this restriction in the terms of service. This was due to a conversion error when we went from vBulletin to Xenforo. We have updated our terms of service to reflect these corrections.

    Please note any post refering to a politician will be considered political even if it is intended to be humor. Our experience is these topics have a way of dividing the forums and causing deep resentment among members. It is a poison to the community. We appreciate compliance with the rules.

    The Staff of SOH

  • Server side Maintenance is done. We still have an update to the forum software to run but that one will have to wait for a better time.

Scenery blurries

WarHorse47

SOH-CM-2024
Yeserday I added the Flight1 Pilatus PC-12 to my stable. In the process of getting familar with the a/c, I've noticed that during flight the scenery textures get blurry. I've had to reload the textures several times during a short flight. After I land, everything is fine.

There isn't any problem with the a/c impacting FPS except I noticed a little slowdown over populated areas and the V/C textures are sometimes slow to draw. And I should mention that I have an older video card with 128 Mb, but it seems to handle the rest of my a/c without this issue. :running:

I've read where some a/c models can affect the redrawing of scenery textues. Is this what I'm experiencing? Any ideas on what's going on? :isadizzy:

Thanks

--WH
 
Hi,

Usually the blurr occuring with the use of a aircraft is related to the panel ......
You can maybe make a experiment:
Temporary discard the original whole PC12 panel (rename it) and use a default FS2004 panel .. and check for results ...
 
Back
Top