Dimus
SOH-CM-2024
I have posted this in LM forums, FSDeveloper and ORBX forums but got no reply so far so though that maybe some good soul here might have a suggestion.
This issue concerns a custom scenery of my home airport LGTT, Tatoi AB, that I made back in 2010. I recently updated it mainly for P3D but also to make it fit better with ORBX Global + Vector + OpenLC EU, which is the best combination so far for my country. Everything works great in FSXA, FSXSE and P3D 2.5. and used to work in 3.1. However, in 3.2 I have the problem that is shown on the following video:
As you can see all the airport disappears under certain angles, mainly low angle and when looking north. All is OK when looking south. The LC polygons I have defined remain visible. ORBX Global, Vector and OPENLC EU are active. The strange thing is this: I tried deactivating the ORBX libraries entry in the scenery library and the problem went away.
Again, the problem exists only in P3D 3.2, all other sims are fine.
The scenery is made mainly with ADE and using the FSX SDK. Do you think recompiling using the latest P3D v3 SDK would help?
This issue concerns a custom scenery of my home airport LGTT, Tatoi AB, that I made back in 2010. I recently updated it mainly for P3D but also to make it fit better with ORBX Global + Vector + OpenLC EU, which is the best combination so far for my country. Everything works great in FSXA, FSXSE and P3D 2.5. and used to work in 3.1. However, in 3.2 I have the problem that is shown on the following video:
As you can see all the airport disappears under certain angles, mainly low angle and when looking north. All is OK when looking south. The LC polygons I have defined remain visible. ORBX Global, Vector and OPENLC EU are active. The strange thing is this: I tried deactivating the ORBX libraries entry in the scenery library and the problem went away.
Again, the problem exists only in P3D 3.2, all other sims are fine.
The scenery is made mainly with ADE and using the FSX SDK. Do you think recompiling using the latest P3D v3 SDK would help?