Jack, I get what you are saying. You don't seem to get what I am saying. We are talking about creating GSL scenery, right? MB has a built in GSL editor. Lindsay Watt's tutorial tells you how to access it and use it- how to save MB scenery object layouts- to the GSL- so that they are available for destruction in FF and QC.
I don't see how I can make it any plainer than that.
Cheers,
Chris
PS: You do know what I am talking about when I say GSL right? GSL means Ground Scenery Layer. It the place where CFS2 stores all "permanent" scenery object that you see and enjoy destroying in the game.
Adding scenery objects to the GSL is outside the envelope of normal CFS2 activity. MS did not intend for us to mess with the GSL. Lots of talented people over many years unlocked the secrets and then shared them.
Have fun with the MB GSL Editor.