To all,
I think I'm getting my head around all of this new stuff.
If you want to keep Sander's railroads roads and streams, but use Rhumbaflappy's new water masks and mesh,
Look for these files in the Eurw folder:
000000lwm_3.bgl: Water/land definition
000000cst_8.bgl: Shorelines
000000rd_8.bgl: Roads
000000st_8.bgl: Streams
000000rr_8.bgl: Railroads (only in recent packages)
The A16N Flatten files make sure the water of all lakes and coastlines is level and flat, these go into the same folder as the Water/roads/river files.
My read is that you can delete the cst_bgl and wm_3bgl files without any ill effects. I'm not sure if you'll loose the actual coastline, though.
I also have to investigate the flattens.
I think I'm getting my head around all of this new stuff.
If you want to keep Sander's railroads roads and streams, but use Rhumbaflappy's new water masks and mesh,
Look for these files in the Eurw folder:
000000lwm_3.bgl: Water/land definition
000000cst_8.bgl: Shorelines
000000rd_8.bgl: Roads
000000st_8.bgl: Streams
000000rr_8.bgl: Railroads (only in recent packages)
The A16N Flatten files make sure the water of all lakes and coastlines is level and flat, these go into the same folder as the Water/roads/river files.
My read is that you can delete the cst_bgl and wm_3bgl files without any ill effects. I'm not sure if you'll loose the actual coastline, though.
I also have to investigate the flattens.