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Scenery Library priorties?

Reddog

SOH-CM-2014
What is the priorty for addon Mesh,sceneries and landclass. I've got it as
1. Meshes
2. Sceneries
3. Landclasses
It seems to work okay just not sure if that's the right order in the tree.
 
i tend to do

1 - scenery
2 - landclass
3 - mesh

with 1 being the top of the list and 3 being the bottom. :wavey:
 
It may not be technically the correct way to describe it but I look at it sort of like building a paper mache volcano.

First you have to build the wire mesh frame for the volcano.
Wire frame = Mesh

Then you put on top of that mesh, the paper mache and paint it to look like the volcano.
Paper mache + paint = Landclass

Then once you have the volcano shaped and painted to look like a volcano, then you start adding the palm trees and dinosaurs on top of that.
Palm trees + dinosaurs = Scenery.


I've pretty much always based my scenery layering on:
Scenery on top.
Landclass in the middle.
Mesh on the bottom.


The more localized and higher detail a scenery area is, the higher I layer that scenery in the "Scenery" layers.
 
ok. I was going by what I read in the VOS instructions for FS9 when I got it and wasn't sure if that had changed for FSX
 
The correct order for layering in FS has always been as FAC257 says...

Highest Priority (lowest number):
Scenery
Landclass
Mesh
Lowest Priority (highest number):

A scenery file with a lower number will usually overwrite one with a higher number, so, for instance, a scenery for an airport at position 10 will over write one at 12, will overwrite one at 20, likewise with landclass. Mesh seems to be a little more finickety and, although I haven't tried it in FSX, certainly in FS9 a mesh at 12 would overwrite an identical density one at 10! Higher density will overwrite lower density, however, in that instance.

Bet that makes no sense whatsoever. It's late in the day, late in the week and I'm half out of it... :redf::isadizzy:

Ian P.
 
My understanding of the way mesh works in FSX is that it doesn't really matter how you layer the mesh within the Mesh layers. FSX will always go for the highest resolution mesh for a given area that it has available. At least as high as whatever you have your graphics slider set to.
 
Hmmmm.... I just always installed mine in no real order......Maybe thats why I never found my mesh to be that great.....:costumes::costumes:



Some one once told me that there was a dummie born every minute.....Raises hand....:wavey:


Its been six months when I bought my first high end rig,,And about 6 months since I've really used FSX.......

I will need to come back as a noob and re-ask all the obvious as I have forgotten the little I knew....:banghead::banghead:


Is there not a whipping post around here somewhere to make me feel better ? :kilroy:
 
Hi guys,

FS accesses each of the main landscape elements - terrain mesh, ground textures + autogen (i.e., land class), and scenery objects - independently. Thus, it doesn't matter whether your mesh file entries are above or below land class or scenery entries etc., though sorting won't hurt and certainly helps with being able to keep track of what add-ons you have installed. Priority is important only if you have overlapping files of the same type, for example two land class files, or two mesh files, or two scenery files with excludes, etc. In those cases the entry higher up in the scenery library menu will get priority (including for mesh files of the same resolution, which was reversed in FS9).

Sometimes add-ons come with several different folder entries in the scenery library, which need to be in specific order. It's always a good idea to check the manual/documentation for specific instructions regarding placement.

Cheers, Holger
 
Thank you Sir...Once again you said it so well......:ernae:
 
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