Bomber_12th
SOH-CM-2023
I'm still seeing some posts in various places about the aircraft feeling too twitchy, bouncing around constantly in flight (being from the constant, minute, unprovoked controller inputs/shaking, not the actual air/weather), and being un-tamable/unmanageable on takeoffs/landings. If these are all being experienced it is because the sensitivity settings for your controller axes are set too high. Just as is found in DCS as well, the default MSFS sensitivity settings, if they are left alone, are too high for most controllers. In my experience, using a CH Products Fighterstick and CH Products Rudder Pedals, I have the sensitivity setting at -25 for all three of the aileron, elevator and rudder axis assignments. This results, for me, in the feel of the aircraft being the exact same as what I know flying similar A2A type Accu-sim aircraft in FSX/P3D (the similarity in feel is really quite uncanny). The dead zones should be left at 0.
With the default/too high sensitivity, what's happening is little controller inputs are resulting in big inputs in the sim. By lowering the sensitivity settings, larger controller inputs will now result in smaller/finer inputs in the sim (much more controllable). If I leave the sensitivity settings at 0 for my rudder pedal axis, for instance, I'm all over the runway with the XCub on takeoff and landing because little movements of my rudder pedals will result in big movements of the rudder in the sim, and cause repeated over-corrections again and again (far from reality when it comes to flying the real thing). Lowering the sensitivity of the axis to -25, I can control the aircraft on takeoff and landing like a breeze, no problem at all, easily keeping the nose down the center line of the runway, because now the rudder inputs in the sim match up correctly with the inputs of my controller/rudder pedals. Compared to watching videos of real XCub takeoffs/landings, inside and out, I can confirm that this experience is very accurate now too, with the lowered sensitivity settings. Of course each controller may need a slightly different sensitivity setting depending on the measurement of travel for the the various axes (it just so happens with my joystick and rudder pedals that -25, for all axes, seems to be perfect).
With the default/too high sensitivity, what's happening is little controller inputs are resulting in big inputs in the sim. By lowering the sensitivity settings, larger controller inputs will now result in smaller/finer inputs in the sim (much more controllable). If I leave the sensitivity settings at 0 for my rudder pedal axis, for instance, I'm all over the runway with the XCub on takeoff and landing because little movements of my rudder pedals will result in big movements of the rudder in the sim, and cause repeated over-corrections again and again (far from reality when it comes to flying the real thing). Lowering the sensitivity of the axis to -25, I can control the aircraft on takeoff and landing like a breeze, no problem at all, easily keeping the nose down the center line of the runway, because now the rudder inputs in the sim match up correctly with the inputs of my controller/rudder pedals. Compared to watching videos of real XCub takeoffs/landings, inside and out, I can confirm that this experience is very accurate now too, with the lowered sensitivity settings. Of course each controller may need a slightly different sensitivity setting depending on the measurement of travel for the the various axes (it just so happens with my joystick and rudder pedals that -25, for all axes, seems to be perfect).