I like light twins and want to support the concept of putting out lite planes at this price point, so I got the Twink.
From the moment you spawn until you are lined up for takeoff, it is lovely. Interior and exterior modeling are fine, sounds are nice, and systems depth is totally adequate, even if you do want to go through the procedures.
Then you take off and try to turn to your departure heading and you're like, "Whoa! Did I leave the control lock on? This thing handles like a brick." Aileron response, in particular, is more sluggish than the DC-3, and a lot more sluggish than the B-314 Clipper, which errs in the other direction.
Performance actually is not bad, although I haven't checked all the power settings and speeds against the book values.
I looked at the flight model cfg and I see that a lot of the scalars in the flight_tuning section are set to all kinds of values, which, with an conventionally configured plane like this, is usually a sign that the flight model was built with incorrect parameters, then patched and band-aided using the tuners until it flies more or less properly.
The visual and audio model justifies someone going through it with real data and rebuilding the whole flight model. However, for my purposes, I found it sufficient just to correct the roll response, which really kills the enjoyment of it for me.
My new values for two parameters in flight_tuning are:
aileron_effectiveness = 1.5
roll_stability = 0.15
With these tweaks, I think it rolls more or less realistically and I am now quite happy with the plane, especially for the price point. It isn't the Black Square Baron or the Milviz 310 but it's enjoyable.
August