Hello all;
Digging the H500 that was redone for FSX (on sim-outhouse - works in DX10!). The start up system has you flip a switch to L or R engine, and push the start button. Its simular to the D18S panel created by Vladimir Gonchar. Anyway, nothing happens (except clicking sound gauge "Cockpit Sounds", ticking away), until you move the engine select to center. It'll fire up the engine then,
The Ideal starter set up would act like the starter for the Cali Classics Super Connie. select engine, prime, crack throttle/Mix Full Rich, HOLD start button until start (prop spins). The Vladimir Gonchar C45 Beech 18, and the connie work in this exact fashion.
So, I ask the fine coders here for a freeware version for the Howard 500 that work like the connie/C45. Below is the XML file for the current 500, then the Super Connie (Both freeware/public domain) for ref:
--- Shupe Howard 500 starter gauge
<Gauge Name="CRANK1" Version="1.0">
<Update Frequency="1"/>
<Image Name="rpm_bg.bmp"/>
<Element>
<Select>
<Value>(A:GENERAL ENG STARTER:1, bool) if{ 1 (>L:starter_on, bool) }</Value>
</Select>
</Element>
<Element>
<Select>
<Value>(L:start_timer, number) 30 >= if{ 0 (>L:start_timer, number) }</Value>
</Select>
</Element>
<Element>
<Select>
<Value>(A:GENERAL ENG STARTER:1, bool) ! if{ (L:start_timer, number) 29 >= if{ 0 (>L:starter_on, bool) } }</Value>
</Select>
</Element>
<Element>
<Select>
<Value>(L:starter_on, bool) if{ (L:start_timer, number) ++ (>L:start_timer, number) }</Value>
</Select>
</Element>
<Element>
<Select>
<Value>(L:start_timer, number) 2 > if{ (L:start_timer, number) 15 < if{ (A:General eng rpm:1,rpm) 47 < if{ (>K:TOGGLE_STARTER1) } } }</Value>
</Select>
</Element>
<Element>
<Select>
<Value>(L:start_timer, number) 15 >= if{ (L:start_timer, number) 29 < if{ (>K:TOGGLE_STARTER1) } }</Value>
</Select>
</Element>
<Element>
<Position X="0" Y="0"/>
<Text X="75" Y="30" Bright="Yes" Length="8" Font="Arial" Color="#D3D3D3" Adjust="Center" VerticalAdjust="Top" Multiline="No">
<String>%((L:starter_on, bool))%!d!</String>
</Text>
</Element>
<Element>
<Position X="52" Y="82"/>
<Text X="75" Y="30" Bright="Yes" Length="8" Font="Arial" Color="#D3D3D3" Adjust="Center" VerticalAdjust="Top" Multiline="No">
<String>%((L:start_timer, number))%!d!</String>
</Text>
</Element>
<Element>
<Position X="50" Y="0"/>
<Text X="75" Y="30" Bright="Yes" Length="8" Font="Arial" Color="#D3D3D3" Adjust="Center" VerticalAdjust="Top" Multiline="No">
<String>%((A:GENERAL ENG STARTER:1, bool))%!d!</String>
</Text>
</Element>
<noElement>
<Select>
<Value>(L:starter_on, bool) if{ 0 (>L:start_timer, number) }</Value>
</Select>
</noElement>
<Mouse>
<!-- Starter L/R -->
<Area Left="0" Top="0" Width="100" Height="100"/>
<Tooltip ID="TOOLTIPTEXT_ENG1_STARTER_SWITCH"/>
<Cursor Type="Hand"/>
<Click>0 (>L:start_timer, number)</Click>
</Mouse>
</Gauge>
--- Cali-Classics Super Connie starter gauge
<Gauge Name="VNConnie Engine Starter Switch" Version="1.0">
<!-- Origin: L1649A.cab version 2.2.0, Feb 1, 2009 21:47:47, Copyright © by H. Naegele -->
<Element>
<Select>
<Value>(G:Var1) if{ (G:Var1) 100 > if{ (G:Var1) -- (>G:Var1) 2 quit } (L:Engine Starter Selector, enum) 0 == if{ (G:Var1) -- (>G:Var1) } 0 (>L:Engine starter countdown, enum) 1 quit } 0</Value>
<Case Value="0">
<Image Name="SwitchProtectedUL_CL.bmp" ImageSizes="36,87,36,87"/>
</Case>
<Case Value="1">
<Image Name="SwitchProtectedUL_DN.bmp" ImageSizes="36,87,36,87"/>
</Case>
<Case Value="2">
<Image Name="SwitchProtectedUL_UP.bmp" ImageSizes="36,87,36,87"/>
</Case>
</Select>
</Element>
<Macro Name="MinStartFull">29.0</Macro>
<Macro Name="MaxLean">25.0</Macro>
<Macro Name="MinRichOff">23.0</Macro>
<Macro Name="MinRichLow">21.0</Macro>
<Macro Name="MinStartFlight">18.0</Macro>
<Macro Name="MinLeanLow">17.0</Macro>
<Macro Name="MinRichHigh">14.0</Macro>
<Macro Name="LimitFullRich">0.96</Macro>
<Macro Name="LimitAutoRich">0.50</Macro>
<Macro Name="LimitAutoLean">0.16</Macro>
<Macro Name="MinVerticalSpeed">200</Macro>
<Macro Name="FuelError">(A:General eng fuel valve1, bool) ! (A:Fuel selected quantity1, gallons) 0.5 < ||</Macro>
<Macro Name="MagnetoError">(A:Recip eng right magneto1, bool) (A:Recip eng left magneto1, bool) + !</Macro>
<Macro Name="ThrottleError">(A:General eng throttle lever position1, percent) 1 <</Macro>
<Macro Name="MixtureError">(A:Barometer pressure, inHG) @MinStartFlight > (A:Sim on ground, bool) || if{ (A:Eng oil temperature1, celsius) (L:Hot oil temperature, celsius) > if{ (A:General eng mixture lever position1, part) @LimitFullRich > (L:Mixture auto, mask) 1 @1 -- << & (L:Mixture lean, mask) 1 @1 -- << & ! && (A:Sim on ground, bool) && || } els{ (L:Engine Starter Primer, enum) @1 != if{ 2 } els{ (A:General eng mixture lever position1, part) @LimitAutoLean < (L:Mixture auto, mask) 1 @1 -- << & (L:Mixture lean, mask) 1 @1 -- << & && (A:Barometer pressure, inHG) @MinRichLow > && ||
(A:General eng mixture lever position1, part) @LimitFullRich > (A:Barometer pressure, inHG) @MinStartFull < && || } } } els{ 3 }</Macro>
<Macro Name="SparkControlError">(L:Spark control available, bool) (L:Spark control switch, bool) &&</Macro>
<Macro Name="FuelPumpError">(A:General eng fuel pump switch1, bool) !</Macro>
<Macro Name="ToggleEngineFailure">@ThrottleError(@1) @SparkControlError || @FuelPumpError(@1) || @MixtureError(@1) 0 != || (L:Engine starter countdown, enum) -- 1 max d (>L:Engine starter countdown, enum) 1 > || (A:Eng failed1, bool) != if{ (>K:TOGGLE_ENGINE@1_FAILURE) }</Macro>
<Macro Name="ToggleStarter">(A:General eng mixture lever position1, part) 0 != if{ @ToggleEngineFailure(@1) } (A:Recip eng left magneto1, bool) (A:Recip eng right magneto1, bool) && if{ (>K:MAGNETO@1_INCR) } els{ (A:General eng starter1, bool) ! (L:FS version, enum) 1000 < || if{ (>K:TOGGLE_STARTER@1) } }</Macro>
<Macro Name="IsFeathered">(A:General eng propeller lever position1, percent) near -25 ==</Macro>
<Macro Name="ErrorStr">%((A:General eng combustion1, bool) !)%{if}%((A:Electrical main bus voltage, volts) 22 <)%{if}, ! CHECK BUS VOLTAGE%{else}%(@MixtureError(@1) s1 3 ==)%{if}, ! REDUCE ALTITUDE%{else}%(@SparkControlError)%{if}, ! CHECK SPARK CONTROL%{else}%(@FuelError(@1))%{if}, ! CHECK FUEL CONTROL LEVERS%{else}%(@ThrottleError(@1))%{if}, ! OPEN THROTTLE%{else}%(@MagnetoError(@1))%{if}, ! CHECK IGNITION%{else}%(@FuelPumpError(@1))%{if}, ! TOGGLE FUEL PUMP%{else}%(@IsFeathered(@1))%{if}, ! UNFEATHER PROP%{else}%((Arop feathering inhibit1, bool) !)%{if}, ! ROTATE PROP WITH STARTER%{else}%(l1 1 == (A:General eng mixture lever position1, part) 0 <= ||)%{if}, ! CHECK MIXTURE POSITION%{else}%(l1 2 ==)%{if}, ! USE PRIMER%{end}%{end}%{end}%{end}%{end}%{end}%{end}%{end}%{end}%{end}%{end}%{end}</Macro>
<Mouse>
<Tooltip>Starter Switch%((L:Engine Starter Selector, enum) s0)%{if} (ENGINE %(l0)%!d!%(l0 1 ==)%{if}@ErrorStr(1)%{else}%(l0 2 ==)%{if}@ErrorStr(2)%{else}%(l0 3 ==)%{if}@ErrorStr(3)%{else}%(l0 4 ==)%{if}@ErrorStr(4)%{end}%{end}%{end}%{end})%{end}</Tooltip>
<Cursor Type="Hand"/>
<Click Repeat="Yes">(L:Engine starter countdown, enum) 0 == if{ 20 (>L:Engine starter countdown, enum) } (G:Var1) if{ (G:Var1) 100 <= if{ 1 (>L:Sound springloaded, enum) } (L:Engine Starter Selector, enum) s0 1 == if{ @ToggleStarter(1) } els{ l0 2 == if{ @ToggleStarter(2) } els{ l0 3 == if{ @ToggleStarter(3) } els{ l0 4 == if{ @ToggleStarter(4) } } } } 115 (>G:Var1) } els{ 100 (>G:Var1) }</Click>
</Mouse>
</Gauge>
Any help/creation of a good starter system for the 500 would be greatly appreciated. TIA.
Digging the H500 that was redone for FSX (on sim-outhouse - works in DX10!). The start up system has you flip a switch to L or R engine, and push the start button. Its simular to the D18S panel created by Vladimir Gonchar. Anyway, nothing happens (except clicking sound gauge "Cockpit Sounds", ticking away), until you move the engine select to center. It'll fire up the engine then,
The Ideal starter set up would act like the starter for the Cali Classics Super Connie. select engine, prime, crack throttle/Mix Full Rich, HOLD start button until start (prop spins). The Vladimir Gonchar C45 Beech 18, and the connie work in this exact fashion.
So, I ask the fine coders here for a freeware version for the Howard 500 that work like the connie/C45. Below is the XML file for the current 500, then the Super Connie (Both freeware/public domain) for ref:
--- Shupe Howard 500 starter gauge
<Gauge Name="CRANK1" Version="1.0">
<Update Frequency="1"/>
<Image Name="rpm_bg.bmp"/>
<Element>
<Select>
<Value>(A:GENERAL ENG STARTER:1, bool) if{ 1 (>L:starter_on, bool) }</Value>
</Select>
</Element>
<Element>
<Select>
<Value>(L:start_timer, number) 30 >= if{ 0 (>L:start_timer, number) }</Value>
</Select>
</Element>
<Element>
<Select>
<Value>(A:GENERAL ENG STARTER:1, bool) ! if{ (L:start_timer, number) 29 >= if{ 0 (>L:starter_on, bool) } }</Value>
</Select>
</Element>
<Element>
<Select>
<Value>(L:starter_on, bool) if{ (L:start_timer, number) ++ (>L:start_timer, number) }</Value>
</Select>
</Element>
<Element>
<Select>
<Value>(L:start_timer, number) 2 > if{ (L:start_timer, number) 15 < if{ (A:General eng rpm:1,rpm) 47 < if{ (>K:TOGGLE_STARTER1) } } }</Value>
</Select>
</Element>
<Element>
<Select>
<Value>(L:start_timer, number) 15 >= if{ (L:start_timer, number) 29 < if{ (>K:TOGGLE_STARTER1) } }</Value>
</Select>
</Element>
<Element>
<Position X="0" Y="0"/>
<Text X="75" Y="30" Bright="Yes" Length="8" Font="Arial" Color="#D3D3D3" Adjust="Center" VerticalAdjust="Top" Multiline="No">
<String>%((L:starter_on, bool))%!d!</String>
</Text>
</Element>
<Element>
<Position X="52" Y="82"/>
<Text X="75" Y="30" Bright="Yes" Length="8" Font="Arial" Color="#D3D3D3" Adjust="Center" VerticalAdjust="Top" Multiline="No">
<String>%((L:start_timer, number))%!d!</String>
</Text>
</Element>
<Element>
<Position X="50" Y="0"/>
<Text X="75" Y="30" Bright="Yes" Length="8" Font="Arial" Color="#D3D3D3" Adjust="Center" VerticalAdjust="Top" Multiline="No">
<String>%((A:GENERAL ENG STARTER:1, bool))%!d!</String>
</Text>
</Element>
<noElement>
<Select>
<Value>(L:starter_on, bool) if{ 0 (>L:start_timer, number) }</Value>
</Select>
</noElement>
<Mouse>
<!-- Starter L/R -->
<Area Left="0" Top="0" Width="100" Height="100"/>
<Tooltip ID="TOOLTIPTEXT_ENG1_STARTER_SWITCH"/>
<Cursor Type="Hand"/>
<Click>0 (>L:start_timer, number)</Click>
</Mouse>
</Gauge>
--- Cali-Classics Super Connie starter gauge
<Gauge Name="VNConnie Engine Starter Switch" Version="1.0">
<!-- Origin: L1649A.cab version 2.2.0, Feb 1, 2009 21:47:47, Copyright © by H. Naegele -->
<Element>
<Select>
<Value>(G:Var1) if{ (G:Var1) 100 > if{ (G:Var1) -- (>G:Var1) 2 quit } (L:Engine Starter Selector, enum) 0 == if{ (G:Var1) -- (>G:Var1) } 0 (>L:Engine starter countdown, enum) 1 quit } 0</Value>
<Case Value="0">
<Image Name="SwitchProtectedUL_CL.bmp" ImageSizes="36,87,36,87"/>
</Case>
<Case Value="1">
<Image Name="SwitchProtectedUL_DN.bmp" ImageSizes="36,87,36,87"/>
</Case>
<Case Value="2">
<Image Name="SwitchProtectedUL_UP.bmp" ImageSizes="36,87,36,87"/>
</Case>
</Select>
</Element>
<Macro Name="MinStartFull">29.0</Macro>
<Macro Name="MaxLean">25.0</Macro>
<Macro Name="MinRichOff">23.0</Macro>
<Macro Name="MinRichLow">21.0</Macro>
<Macro Name="MinStartFlight">18.0</Macro>
<Macro Name="MinLeanLow">17.0</Macro>
<Macro Name="MinRichHigh">14.0</Macro>
<Macro Name="LimitFullRich">0.96</Macro>
<Macro Name="LimitAutoRich">0.50</Macro>
<Macro Name="LimitAutoLean">0.16</Macro>
<Macro Name="MinVerticalSpeed">200</Macro>
<Macro Name="FuelError">(A:General eng fuel valve1, bool) ! (A:Fuel selected quantity1, gallons) 0.5 < ||</Macro>
<Macro Name="MagnetoError">(A:Recip eng right magneto1, bool) (A:Recip eng left magneto1, bool) + !</Macro>
<Macro Name="ThrottleError">(A:General eng throttle lever position1, percent) 1 <</Macro>
<Macro Name="MixtureError">(A:Barometer pressure, inHG) @MinStartFlight > (A:Sim on ground, bool) || if{ (A:Eng oil temperature1, celsius) (L:Hot oil temperature, celsius) > if{ (A:General eng mixture lever position1, part) @LimitFullRich > (L:Mixture auto, mask) 1 @1 -- << & (L:Mixture lean, mask) 1 @1 -- << & ! && (A:Sim on ground, bool) && || } els{ (L:Engine Starter Primer, enum) @1 != if{ 2 } els{ (A:General eng mixture lever position1, part) @LimitAutoLean < (L:Mixture auto, mask) 1 @1 -- << & (L:Mixture lean, mask) 1 @1 -- << & && (A:Barometer pressure, inHG) @MinRichLow > && ||
(A:General eng mixture lever position1, part) @LimitFullRich > (A:Barometer pressure, inHG) @MinStartFull < && || } } } els{ 3 }</Macro>
<Macro Name="SparkControlError">(L:Spark control available, bool) (L:Spark control switch, bool) &&</Macro>
<Macro Name="FuelPumpError">(A:General eng fuel pump switch1, bool) !</Macro>
<Macro Name="ToggleEngineFailure">@ThrottleError(@1) @SparkControlError || @FuelPumpError(@1) || @MixtureError(@1) 0 != || (L:Engine starter countdown, enum) -- 1 max d (>L:Engine starter countdown, enum) 1 > || (A:Eng failed1, bool) != if{ (>K:TOGGLE_ENGINE@1_FAILURE) }</Macro>
<Macro Name="ToggleStarter">(A:General eng mixture lever position1, part) 0 != if{ @ToggleEngineFailure(@1) } (A:Recip eng left magneto1, bool) (A:Recip eng right magneto1, bool) && if{ (>K:MAGNETO@1_INCR) } els{ (A:General eng starter1, bool) ! (L:FS version, enum) 1000 < || if{ (>K:TOGGLE_STARTER@1) } }</Macro>
<Macro Name="IsFeathered">(A:General eng propeller lever position1, percent) near -25 ==</Macro>
<Macro Name="ErrorStr">%((A:General eng combustion1, bool) !)%{if}%((A:Electrical main bus voltage, volts) 22 <)%{if}, ! CHECK BUS VOLTAGE%{else}%(@MixtureError(@1) s1 3 ==)%{if}, ! REDUCE ALTITUDE%{else}%(@SparkControlError)%{if}, ! CHECK SPARK CONTROL%{else}%(@FuelError(@1))%{if}, ! CHECK FUEL CONTROL LEVERS%{else}%(@ThrottleError(@1))%{if}, ! OPEN THROTTLE%{else}%(@MagnetoError(@1))%{if}, ! CHECK IGNITION%{else}%(@FuelPumpError(@1))%{if}, ! TOGGLE FUEL PUMP%{else}%(@IsFeathered(@1))%{if}, ! UNFEATHER PROP%{else}%((Arop feathering inhibit1, bool) !)%{if}, ! ROTATE PROP WITH STARTER%{else}%(l1 1 == (A:General eng mixture lever position1, part) 0 <= ||)%{if}, ! CHECK MIXTURE POSITION%{else}%(l1 2 ==)%{if}, ! USE PRIMER%{end}%{end}%{end}%{end}%{end}%{end}%{end}%{end}%{end}%{end}%{end}%{end}</Macro>
<Mouse>
<Tooltip>Starter Switch%((L:Engine Starter Selector, enum) s0)%{if} (ENGINE %(l0)%!d!%(l0 1 ==)%{if}@ErrorStr(1)%{else}%(l0 2 ==)%{if}@ErrorStr(2)%{else}%(l0 3 ==)%{if}@ErrorStr(3)%{else}%(l0 4 ==)%{if}@ErrorStr(4)%{end}%{end}%{end}%{end})%{end}</Tooltip>
<Cursor Type="Hand"/>
<Click Repeat="Yes">(L:Engine starter countdown, enum) 0 == if{ 20 (>L:Engine starter countdown, enum) } (G:Var1) if{ (G:Var1) 100 <= if{ 1 (>L:Sound springloaded, enum) } (L:Engine Starter Selector, enum) s0 1 == if{ @ToggleStarter(1) } els{ l0 2 == if{ @ToggleStarter(2) } els{ l0 3 == if{ @ToggleStarter(3) } els{ l0 4 == if{ @ToggleStarter(4) } } } } 115 (>G:Var1) } els{ 100 (>G:Var1) }</Click>
</Mouse>
</Gauge>
Any help/creation of a good starter system for the 500 would be greatly appreciated. TIA.