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  • Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.

    Post 16 Update

    Post 17 Warning

Silly question about QC and NME spawns

B

B Bandy RFC

Guest
Apologies for newbie question, but tried to search for related topic.

In QC once all the original enemy AC are eliminated new ones just "beam-in" right beside you. I also chased down a damaged opponent over the channel, let my wingmates finish him off and then an enemy destroyer just appeared immediately below and just pasted us with flak. I had to change my shorts after that surprise:isadizzy:

Is there any way to stop the second spawn in QC, or at least push them back to a realistic distance so you can avoid them (run like hell!) if you desire?
 
Locate your \Document & settings\<username>\Application datas\microsoft\CFS3\uisel.xml file and edit with notepad.

Locate the following and set Respawn to "n" instead of "y".


<EnemyAircraft>
<Aircraft type="string" val="Lysander MK 1"/>
<Model type="string" val="lysander_mki"/>
<Quantity type="uint" val="1"/>
<Respawn type="bool" val="n"/>
</EnemyAircraft>


Hope it helps :)
 
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