PLUTO16
Charter Member
Hi all,
This just to inform that the "Hog" project of SSW is in progress,in these hours we are finishing the external texturing,to jump into the cockpit next week. Systems and models are completed,is just a matter of texturing,so we are not very far from the goal.
These are briefly the features of this project:
MODEL
=====
High detailed model,fully animated
High detailed 3D cockpit, fully animated and working
Frame rate friendly in single and multi player, it cames in two versions:
- 'SOLO' for single player use
- 'UBUNTU' optimized for multiplayer
- Complete 3D-lights systems both internal and external
TEXTURES
========
Included liveries for all the Italy Air Force Groups that had theThunderstreak in fleet,plus a variety of NATO and USAF skins(included also the complete set for "Getti Tonanti" displayteam of Italian Air Force)
SYSTEMS
========
- Almost all real system have been modelled and are working as the real thing was
- Flight dynamics modeled 99% close to real airplane
- DDIS (Dynamic Drag Index System)
- Fully functional APG-30 radar
- Aircraft configurator for payload and refuelling
- Air refuelling in both single and multiplayer mode, in single player a KC-135 tanker can be called during flight
- Payload fully congruent in both single and multiplayer mode
- Aerodynamic pitch up and inertia coupling reproduced
- Payload drop actually changes airplane weight,balance and drag index (DDIS)
- A-4 gunsight system reproduced:
*Manual and automatic bombing system
* Rocket launch
* Air toair gun firing with manual and auto range using APG-30 radar
* Continuosly computed lead angle for gun firing
- Special weapon delivery system (LABS, will be implemented on the next version)
WEAPONS ON MULTIPLAYER
===========
- Model runs nicely on multiplayer, it loads, drops/launch MK83/Rockets/Gun, weapondrop/blast and missile launch are visible both in single and multiplayer mode with no or negligible FSX server clogging, tested and verified with up to 15 players and weapons.
OTHERS
======
Model comes with complete docs:
- Normal/weapons procedures checklists
- Real aircraft manual
- Other useful docs
- Support forumaccount
- All version 1.x upgrading and patches at no cost.
- Full detailed paint kit available for painters (It will be published later)
- GPL (restricted) licensed
NOTE: F-84 F S runs flawlessly in FSX - ACC PACK and Prepar3D, can't work properly on FSXSP1 or SP2.
These are some WIP pictures for the external model:
Cheers
/Ale
This just to inform that the "Hog" project of SSW is in progress,in these hours we are finishing the external texturing,to jump into the cockpit next week. Systems and models are completed,is just a matter of texturing,so we are not very far from the goal.
These are briefly the features of this project:
MODEL
=====
High detailed model,fully animated
High detailed 3D cockpit, fully animated and working
Frame rate friendly in single and multi player, it cames in two versions:
- 'SOLO' for single player use
- 'UBUNTU' optimized for multiplayer
- Complete 3D-lights systems both internal and external
TEXTURES
========
Included liveries for all the Italy Air Force Groups that had theThunderstreak in fleet,plus a variety of NATO and USAF skins(included also the complete set for "Getti Tonanti" displayteam of Italian Air Force)
SYSTEMS
========
- Almost all real system have been modelled and are working as the real thing was
- Flight dynamics modeled 99% close to real airplane
- DDIS (Dynamic Drag Index System)
- Fully functional APG-30 radar
- Aircraft configurator for payload and refuelling
- Air refuelling in both single and multiplayer mode, in single player a KC-135 tanker can be called during flight
- Payload fully congruent in both single and multiplayer mode
- Aerodynamic pitch up and inertia coupling reproduced
- Payload drop actually changes airplane weight,balance and drag index (DDIS)
- A-4 gunsight system reproduced:
*Manual and automatic bombing system
* Rocket launch
* Air toair gun firing with manual and auto range using APG-30 radar
* Continuosly computed lead angle for gun firing
- Special weapon delivery system (LABS, will be implemented on the next version)
WEAPONS ON MULTIPLAYER
===========
- Model runs nicely on multiplayer, it loads, drops/launch MK83/Rockets/Gun, weapondrop/blast and missile launch are visible both in single and multiplayer mode with no or negligible FSX server clogging, tested and verified with up to 15 players and weapons.
OTHERS
======
Model comes with complete docs:
- Normal/weapons procedures checklists
- Real aircraft manual
- Other useful docs
- Support forumaccount
- All version 1.x upgrading and patches at no cost.
- Full detailed paint kit available for painters (It will be published later)
- GPL (restricted) licensed
NOTE: F-84 F S runs flawlessly in FSX - ACC PACK and Prepar3D, can't work properly on FSXSP1 or SP2.
These are some WIP pictures for the external model:








Cheers
/Ale