It will probably take a little more than adjusting the static height.
Dancat is right, that all the probs are in the aircraft.cfg, which you edit using notepad.
Static height is actually the 'loading height', the height of the a/c when it loads into the sim.
I would suggest making a safe copy of the particular aircraft.cfg, putting it OUTSIDE of the CFS3 folder, first. You can simply re-name that copy to keep track of it, in case you wind up needing it.
The adjusting you need is in the 'Contact Points' (in the cfg), and the static height should be just below the contact points section. There is also an angle adjustment with it.
You can fish through one of the stock a/c aircraft.cfgs, and look for one that has the marked-out comments (//) just above the contact points. It will look like this -
[contact_points]
//0 Class
//1 Longitudinal Position (feet)
//2 Lateral Position (feet)
//3 Vertical Position (feet)
//4 Impact Damage Threshold (Feet Per Minute)
//5 Brake Map (0=None, 1=Left, 2=Right)
//6 Wheel Radius (feet)
//7 Steer Angle (degrees)
//8 Static Compression (feet) (0 if rigid)
//9 Max/Static Compression Ratio
//10 Damping Ratio (0=Undamped, 1=Critically Damped)
//11 Extension Time (seconds)
//12 Retraction Time (seconds)
//13 Sound Type
//14 Airspeed limit for retraction (KIAS)
//15 Airspeed that gear gets damage at (KIAS)
Numbers 3 (vertical landing gear height) and 6 (wheel radius) are probably wrong, and need to be adjusted. All measurements are in meters. You just have to play with the numbers, until it's right.
If things get too out of hand...you have your backup copy.