An interesting piece here: [BUG/FEATURE] Cockpit Size and World Scale in VR - Virtual Reality (VR) / VR Wishlist - Microsoft Flight Simulator Forums
I've been poking holes in the sky for a while now with my new HP reverb G2, and I have to say the experience is quite amazing. But I have noticed one thing: In some planes, the cockpit seems small. I first noticed this in the P-38. Looking at the throttle quadrant, I thought surely it's bigger than that in real life... But I've never sat in a P-38, or even ever laid eyes on the actual throttle quadrant. Maybe it's just smaller than I thought. Then I tried the MB-339. I have sat in the cockpit of jets of similar vintage, and I'm pretty sure the control stick, and therefore the rest of the cockpit, is about 80% "actual size". According to the article linked above, I'm not imagining things, and it isn't just the cockpit, it's the entire world. In FSX/P3D/FS9 the +/- keys zoom and un-zoom the world, but in this sim those keys do different things.
I've been poking holes in the sky for a while now with my new HP reverb G2, and I have to say the experience is quite amazing. But I have noticed one thing: In some planes, the cockpit seems small. I first noticed this in the P-38. Looking at the throttle quadrant, I thought surely it's bigger than that in real life... But I've never sat in a P-38, or even ever laid eyes on the actual throttle quadrant. Maybe it's just smaller than I thought. Then I tried the MB-339. I have sat in the cockpit of jets of similar vintage, and I'm pretty sure the control stick, and therefore the rest of the cockpit, is about 80% "actual size". According to the article linked above, I'm not imagining things, and it isn't just the cockpit, it's the entire world. In FSX/P3D/FS9 the +/- keys zoom and un-zoom the world, but in this sim those keys do different things.