We just posted part one of the how to on uploading new files to the Library. Part 1 covers adding new files. Part 2 will cover making changes to your the uploads you own.
Questions or comments please post them in the regular forums. Which forum is that... Well it is the one you spend the most time in.
Thanks the Staff
Library How toNice shot Brian. Thanks for posting and glad you were able to get in (and out). . .I'm impressed, lolNice little strip. Got in easy with a PC-12 (3/4 of the runway)
Out was a little tight. Especially with the Inertial Separator on. Had to slightly sidestep one tree
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I've been busy with a new Vermont airport, but as far as this is concerned I just need to reposition the runway start position in ADE. It's just clicking on the current spot and physically moving it to where it needs to be on the field.. . . . .I just think the 'starting point' needs to be somehow re-configured using latitude/longitude coordinates to place the aircraft at one end of the airfield grass runway.
I removed the runway from ADE, added 3 start areas (North/South/East) with East placing the airplane near the lean-to hangar by the pond. I'll post a download link a bit later. . .gotta go pickup my Great Granddaughter at School.
Here is a download link to replace the current ADE files for Bradley!
https://app.box.com/s/upucdd0ck15a6temga47hd33gue2g6q1
Ha,ha. . . .yes I've been known to run off into the pond on occasion, lolThanks Ed - that's working well, even if I did overshoot on landing.
Here's a question: I have a fair few of your airfields, and I am reinstalling them in a new setup having got somewhat disillusioned with the unfinished MSFS. Rather than have them all separate in Add-on Scenery, would it be worth having one Falcon 409 entry with scenery and texture folders and decanting them all into that to avoid duplication? Is that (a) a good idea, (b) stupid, or (c) possible but pointless?
Every so often I use hangars (mostly) that can be used in other sceneries to save time in building and I simply change the roof and/or siding materials to work with the new scenery. Otherwise things like cars, static airplanes, people and "clutter" come from default objects everyone has. Beyond that every airports buildings are custom to the best I can do with limited photo resources.Thank you. My feeling was that yours were related, as it were, and likely to contain many of the same objects, static a/c etc. I suppose it would work if one went the whole hog and simply poured all new scenery and texture files into the Add-on Scenery ones. I'll think about it.