Hi Phantom,
The smoke effect is defined in the [EFFECTS] section of the aircraft config:
[effects]
wake = fx_wake
dirt = fx_tchdrt
concrete = fx_sparks
touchdown = fx_tchdwn_s, 1
startup=fx_Beaver2Start
contrail=fx_Beaver2Smoke
My guess is that the position of the startup effect is defined by the position of the engine:
[GeneralEngineData]
//0=Piston, 1=Jet, 2=None, 3=Helo-Turbine, 4=Rocket, 5=Turboprop
engine_type = 0
engine.0 = 6.6, 0, 0,
fuel_flow_scalar = 1.05
min_throttle_limit=0.0
max_contrail_temperature=5
I don't think changing the engine location is a good idea so I suspect that you need to edit the fx file to change the start position of the effect.
[Emitter.0]
Lifetime=7.25, 8.00
Delay=0.00, 0.00
Bounce=0.12
Rate=35.00, 45.00
X Emitter Velocity=0.00, 0.00
Y Emitter Velocity=0.00, 0.00
Z Emitter Velocity=0.00, 0.00
Drag=0.00, 0.00
X Particle Velocity=-0.25, 0.25
Y Particle Velocity=-0.25, 0.25
Z Particle Velocity=-8.00, -6.00
//X Offset=0.0, 0.0
Y Offset=-0.75, -0.75
Z Offset=-3.00, -3.00
Pitch=0.00, 0.0
Bank=0.00, 0.00
Heading=0.00, 0.00
This is just my guess work - seems logical. But I could be wrong.
All the best
kurt