dhasdell
SOH-CM-2023
I am adding al flights to various airfields, and while some work perfectly, others do not. I wonder if someone can help me with the following questions:
(i) I know that the figure after the AC# identifier in the aircraft.txt represents the speed. So how can this example from the Golden Hawaii traffic.bgl be right: AC#5,477,"Ford 4-AT-E Tri-Motor ? The aircraft.cfg shows 110 as the cruise speed.
(ii) Some a/c when used as ai become very skittish on the ground, leaping into the air when taxiing and eventually destroying themselves and vanishing. Is there a way round this? Would using a different .air file for a dedicated ai version help?
(iii) More generally, why do some a/c behave perfectly while others don't? For example, a Waco will happily taxi out, take off and fly circuits, while a Cub will set off resolutely in a straight line into the distance and eventually burrow into a hill before disappearing. The relevant line in the flightplans.txt is identical apart from the AC# number.
Any help will be very welcome!
(i) I know that the figure after the AC# identifier in the aircraft.txt represents the speed. So how can this example from the Golden Hawaii traffic.bgl be right: AC#5,477,"Ford 4-AT-E Tri-Motor ? The aircraft.cfg shows 110 as the cruise speed.
(ii) Some a/c when used as ai become very skittish on the ground, leaping into the air when taxiing and eventually destroying themselves and vanishing. Is there a way round this? Would using a different .air file for a dedicated ai version help?
(iii) More generally, why do some a/c behave perfectly while others don't? For example, a Waco will happily taxi out, take off and fly circuits, while a Cub will set off resolutely in a straight line into the distance and eventually burrow into a hill before disappearing. The relevant line in the flightplans.txt is identical apart from the AC# number.
Any help will be very welcome!