Something i always wanted to know

Donation drives

SOH Bandwidth Drive 2025

Goal
$3,500.00
Earned
$3,230.00
This donation drive ends in

Sid2008

Charter Member
So folks, this will tell you what a dodo I am. So, exactly what is the difference between a scenery and a mesh for FS9? Do I activate a mesh first and then a scenery?
Please keep the answers simple, because I don't get too much technical jargon.
Thanks,
Sid
 
So folks, this will tell you what a dodo I am. So, exactly what is the difference between a scenery and a mesh for FS9? Do I activate a mesh first and then a scenery?
Please keep the answers simple, because I don't get too much technical jargon.
Thanks,
Sid

Here it is; in simple terms mesh is the base layer of elevation data upon which all scenery; ground terrain and buildings is placed.

Mesh should be activated first (ie lower down your scenery list)

ttfn

Pete
 
The mesh is the shape of the terrain.
The landclass is the type of terrain, defining the position of the forests, cultivated fields, cities, villages, roads, lakes, coastlines, etc... The landclass defines which texture goes where.
A scenery is a bundle, that can contain a mesh, a landclass, and some specific objects(buildings, statics planes boats etc..., local ground texture for photoscenery, etc...).

It's generally recommended to place the meshes at the lowest part of the scenery library, below any additionnal scenery.
 
Most addon packages billed as "scenery" are airport addons. They'll usually contain the AFCAD (all the paved/dirt/grass runways and taxiways) and the buildings to go with it.A few get fancy and add a small section of landclass or maybe even mesh for the surrounding local area. Other scenery package are just landmarks, like replacement city downtown regions. I have a decently accurate Greensboro downtown installed. There are also bridges, lighthouses, just about anything. What all of these have in common is that they sit on the ground (except for a few floating objects).

Think of "mesh" as the ground itself. Most mesh packages are replacements for mountain regions that give much better detail than the default. They change the defaul lumps of dirt into the rocky, jagged shapes they should be. They're also generally large packages because there's so much data. As for landclass, Daube's description is pretty much the way I'd put it. I think it also defines the shorelines too.

As far as where things go on the ladder, I generally tend to think in terms of a pyramid. The widest coverage goes in first at the bottom - mesh with broad coverage, then smaller meshes for places like Mt. Rainier. Airports go in last at the top of the ladder.
 
Hi,

With mesh FS2004 will always use the highest resolution available, regardless of the scenery layer. Except when you have more than one sets of mesh with the SAME resolution, when FS2004 will use the one with the LOWEST priority.

Thus, in my fairly extensive list of add-ons, several sceneries come with their own specialist mesh which I want to show, so these have to be selected in preference to my "general" FSGenesis mesh. So what I've done is put my FSGenesis mesh in their own folders (sorted by resolution) and placed them right at the top of my scenery listing. This won't affect the priority of the "normal" scenery layers but means that any scenery with its own mesh will be at a lower priority and thus the mesh will be used in preference to the FSGenesis mesh.

Naturally this is just one method of achieving the desired result, but it works for me !

Alastair
 
Here is yet another answer to your question...

Mesh.................The wire like grid / shape of the earth terrain. Not the textures but rather an actual 'mesh' (wire structure) of the land (mountains, flat lands, etc). Figuratively; Like a car fender with out the paint, the raw metal 'shape'.


Scenery............The paint on the Mesh, the textures that the mesh is painted with. Buildings, ground textures.
Figuratively; The paint and trim 'on' the car fender.



Bill
 
Hi,
With mesh FS2004 will always use the highest resolution available, regardless of the scenery layer. Except when you have more than one sets of mesh with the SAME resolution, when FS2004 will use the one with the LOWEST priority.
Alastair

Every time there is a discussion of where things go in the scenery library, I always end up with a doubt, and it is this:

If an item sits at the TOP OF THE LIST, is that the HIGHEST or the LOWEST priority?

- H52
 
Generally speaking, what's at the top of the list will be applied last, except for the mesh as mentioned above. That's why you keep the more localized addons up there. I suppose you could call that being a higher "priority."
 
Back
Top