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Spartan Executive-->NEW VC

Optional model and panel variations is complicated, and only there for the curious really
The upgrade is only for v1.0 of the repack.

Once installed, you must if you haven't, ignore the other options, open your Aircraft.cfg and just be ceratin all planes
use

panel =vc2
model =vc2

I'll get that image fixed a.s.a.p
by the way the thing you need is Spinpropb18.bmp, should be in the texture.common folder :)

here's a replacement texture file - put it in both panel.vc and panel.vc2 folders (panel.vc1 folder is Milton's Original Spartan Panel)
 

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I apologize-but had no Intention to launch a new FSX model thread-->ITS FS9
But as port over is really easy and I use only FSX and P3D V2 -->in both the new VC works with stunning results once you change the few non compatible gauges (multiradio,..)
Roland
Can you confirm that this is P3D_V2.1 you are using. I tried this airplane and there is no functionality in the VC.
 
Dear Falcon

YES you are right.Most clickspots in VC do NOT work (but e.g Throttle does) .But as I fly off the joystick most, that not an issue to me.

Other then this just the Alphas are a bit dark as P3D is dark anyway

Roland
 
Spartan Missing Parts

OK, my Spartan interior is OK, but my exterior shows I am missing an engine and tires. Any ideas? I am running FSX in DX10 mode so that is my first place to look. If a DX10 issue, is there a fix?

Thanks!
 

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OK, my Spartan interior is OK, but my exterior shows I am missing an engine and tires. Any ideas? I am running FSX in DX10 mode so that is my first place to look. If a DX10 issue, is there a fix?

Thanks!

Are you using Steve Parson's Dx10 Fixer?
 
Ist a DX10 Problem

Only cure today (apart you edit many textures :biggrin-new: ) is to turn off DX-10

Before that good idea could be to really try all textures( maybe one contributor ammended allready)

Best regards

Roland
 
No the solution in the DX10 fixer is to tick the 8 bit texture fix. It's somewhere in the settings menu (legacy shader menu I think).
 
Thanks Roger, thunder100, and Anneke.

I am using Steve's DX10 Fixer and I will look into the 8 bit texture fix within DX10 Fixer.

Many thanks!
 
Included in the Dx10 Scenery Fixer install folder you will find the Dx10 Toolbox.
With this and reading the last few pages of the manual, you can permanently change the
8 bit textures to 16 bit textures.
There will then be no more invisible aircraft parts, inside or out.

Regards,
Nick.
 
Thanks ncooper. I was able to fix the problem per Anneke's suggestion of going into the Fixer shader menu and doing the 8 bit texture fix, but I will try the Fixer toolbox to make a permanent fix to 16 bit.

Thanks!
 
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