^ Another way to think of this is "
Most of my references are stored above my seat cushion".
This is the whole idea of flying by the seat of your pants. Get to know the airplane, figure out its strengths and weaknesses. In most cases, figure out what
you're doing wrong.
I logged a lot of time in Alphasim's B-52. Both Alphasim and Capt. Sim caught a lot of flack for their B-52s, they just didn't fly right.
As it turned out, the Alphasim flight dynamics were VERY good and accurate. The trouble was that you can't fly a B-52 like a four seat Cessna or a 737 or an F-15.
I would see folks trying to take off with "one click of flaps" deployed and 100% fuel (flaps need to be either fully stowed or fully deployed, the flight model is also VERY weight dependent and 100% fuel is ONLY used in certain situations after aerial refueling ). The problem wasn't the flight dynamics, it was how folks were trying to fly the plane.
For the most part, the only parts of the dynamics I'll tweak are the stall ALARM and overspeed alarm set points. You can find these values in the .air file in section 1101 and also just above 1101. These two alarm values are very simplistic compared to the rest of the flight dynamics and the only thing they control is when the messages flash up and the alarms go off.
Even then, I don't change the values a lot. Usually, I'll set them 2 to 5 knots faster or slower so the alarms go off just
before I get into trouble.
BTW, don't worry if it sounds like I'm being critical. We're
supposed to be critical of ourselves after every flight. Its how we build experience and get better.