Hi all,
I hope it is OK to ask this question in here. If not, please move the post to the appropriate place.
Last year I wanted to start with aircraft add-on development, but figured that I was lacking 3D modelling experience and learning it via available tutorials seemed to be slow for me. So I decided to do proper 3ds max training and I finished that now. So here I am, wanting to start with a nice aircraft.
I have used MSFS since version 2 and never really used anything else, when it comes to civil flight simulators, but for add-on development I have the choice between FSX and X-Plane. I bought X-Plane a few weeks ago and it is not bad. Actually I like it, but it lacks in a few places.
The reason why I am thinking about X-Plane is the fact, that MS stopped the development of MSFS and the development platform will not change anymore, which is good and also bad.
I would like to ask you about your feeling, how long FSX will serve as a development platform, with a good amount of potential add-on customers. I have the feeling that this is like 3-5 years from now. Just my feeling. X-Plane might catch up in that time or another sim like Aerosoft 2012 will come for example.
Starting with FSX and having to start from scratch again in 2-3 years for another platform seems kinda bad, and therefore I am thinking about X-Plane as a developer platform. I don't want to start a FSX is better than X-Plane conversation. I would just like to hear your opinions, if it is still worth it to start add-on development on FSX or if it is reasonable to consider another platform as well.
I never used the SDK of FSX nor did I use X-Plane. So I have no preference here. Of course I love FSX with all the nice add-on aircraft and scenery, but I am looking for something with a future.
Could you please give an advice to a potential newbie developer. Your thoughts are much appreciated.
Thank you for your time and reading this.
I hope it is OK to ask this question in here. If not, please move the post to the appropriate place.
Last year I wanted to start with aircraft add-on development, but figured that I was lacking 3D modelling experience and learning it via available tutorials seemed to be slow for me. So I decided to do proper 3ds max training and I finished that now. So here I am, wanting to start with a nice aircraft.
I have used MSFS since version 2 and never really used anything else, when it comes to civil flight simulators, but for add-on development I have the choice between FSX and X-Plane. I bought X-Plane a few weeks ago and it is not bad. Actually I like it, but it lacks in a few places.
The reason why I am thinking about X-Plane is the fact, that MS stopped the development of MSFS and the development platform will not change anymore, which is good and also bad.
I would like to ask you about your feeling, how long FSX will serve as a development platform, with a good amount of potential add-on customers. I have the feeling that this is like 3-5 years from now. Just my feeling. X-Plane might catch up in that time or another sim like Aerosoft 2012 will come for example.
Starting with FSX and having to start from scratch again in 2-3 years for another platform seems kinda bad, and therefore I am thinking about X-Plane as a developer platform. I don't want to start a FSX is better than X-Plane conversation. I would just like to hear your opinions, if it is still worth it to start add-on development on FSX or if it is reasonable to consider another platform as well.
I never used the SDK of FSX nor did I use X-Plane. So I have no preference here. Of course I love FSX with all the nice add-on aircraft and scenery, but I am looking for something with a future.
Could you please give an advice to a potential newbie developer. Your thoughts are much appreciated.
Thank you for your time and reading this.