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Static jet on flight line...how to get rid of?

Bingo, as I have them in my sim, but I also purposely installed my Fallon traffic with MAIW extras. You can just move the NBAI Tomcat models out of your Simobjects folder. I also recommend AIFP3 if you are doing anything with AI, helps keep track of all the traffic.bgls and those converted for use in FSX.
 
Have no clue either, and how to delete them for that matter!
Chief,

In order to have those NBAI F-14's with the Russian textures parked at your NAS Whidbey Island two things had to have happened. First an aircraft folder, probably including NBAI F-14 in its name, and including those Russian textures had to have been added to your Microsoft Flight Simulator X\Simobjects\Airplanes folder and second an FSX AI Traffic File, named something like this, Traffic_XXXX_FSX.bgl, had to have been added to an active FSX scenery folder. The default location for such Traffic files is in the Microsoft Flight Simulator X\Scenery\World\Scenery folder and would be the first place to look. Unfortunately there are probably many other active scenery folders in your Addon Scenery folder that it could be located in.

BTW...It is very possible that an automatic scenery installer that you used added this particular FSX Traffic file and the NBAI F-14 aircraft folder without you realizing it.

The easiest way to find what FSX Traffic files you have installed is to open the Windows Start menu and do a search for Traffic FSX and you should get a list of all the FSX Traffic files you have installed. You can also do a search for NBAI F-14 and that should give you a list of all the NBAI F-14 aircraft folders that you have installed.

Once you find this FSX Traffic file and the NBAI F-14 aircraft folder, either delete them as Victory103 suggested or move them to appropriately named backup folders in case you might want to use them again later. Either way the NBAI F-14's parked at your NAS Whidbey Island will disappear, but all the other AI traffic included in that particular FSX Traffic file will also disappear. ​If that is the case and you still want that other AI traffic flying, just move that FSX Traffic file back where you found it, but leave the NBAI F-14 aircraft folder in its backup folder unless you also want its AI flights to be active again.

I hope this helps.
 
Mike,

What if Navy Chief just XXs out the one entry for that particular paint scheme in the NBAI aircraft config file found in the aircraft folder. That would leave all the other AI F-14s and traffic files intact.

Of course he would need to make sure that any entries below that paint scheme were changed so as to be sequential with those above it. I.e. maintain a 0, 1, 2, etc.
order.

Just a thought.

RD
 
Mike,

What if Navy Chief just XXs out the one entry for that particular paint scheme in the NBAI aircraft config file found in the aircraft folder. That would leave all the other AI F-14s and traffic files intact.

Of course he would need to make sure that any entries below that paint scheme were changed so as to be sequential with those above it. I.e. maintain a 0, 1, 2, etc.
order.

Just a thought.

RD
Yes, if Chief deletes the [fltsim.x] section in the NBAI F-14 aircraft.cfg file that links to the Russian texture folder and renumbers the following [fltsim.x] sections appropriately, the NBAI F-14 with the Russian texture will no longer appear in his FSX, but the other NBAI F-14's and any other AI aircraft included in that FSX Traffic file should still appear in his FSX as long as they remain installed.
 
Well, I checked my Simobjects directory, and indeed the F-14 Agressor AI is there, but it's been so long since I installed, I have no idea where I got the package, etc...

So I simply renamed the F-14 directory as a backup, and Tomcats no longer there. :encouragement: NC
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I'm surprised that worked NC as the flight plan reads the title= line of the aircraft.cfg. You can generally call the folder whatever you want unless it's being referenced by another model. Regardless.. it's worked for you and that's the important thing:encouragement:

ATB
DaveB:)
 
Yes, if Chief deletes the [fltsim.x] section in the NBAI F-14 aircraft.cfg file that links to the Russian texture folder and renumbers the following [fltsim.x] sections appropriately, the NBAI F-14 with the Russian texture will no longer appear in his FSX, but the other NBAI F-14's and any other AI aircraft included in that FSX Traffic file should still appear in his FSX as long as they remain installed.

Easier way to do that is just to rename the title of that AI plane with Russian textures. Then one don't have to change all the n+1 after it remaining [fltsim.xx] numbers. That might take some time (I have some AI planes with nearly 100 liveries :biggrin-new:). If there are two planes (any planes - flyable or AI) with the same title, FSX returns an error. If there is a title of AI plane that isn't in any traffic file, FSX wont bother to do anything but don't show that AI-plane.

Cheaf, because you now know the folder (directory) of F-14A it wouldn't be a big thing to do the change (I wrote above) in it's aircraft.cfg file. So just the "Russian plane" would disappear.

To speak of AI (these hints are not necessary in this case) if one has much AI traffic it's useful to make a separete folder under Simobjects folder for AI traffic. I have one for MAIW and another for other AI. These folders must to be declared in FSX.cfg file in order to AI traffic work. Under is part of my FSX.cfg:

[Main]
User Objects=Airplane, Helicopter
SimObjectPaths.0=SimObjects\Airplanes
SimObjectPaths.1=SimObjects\Rotorcraft
SimObjectPaths.2=SimObjects\GroundVehicles
SimObjectPaths.3=SimObjects\Boats
SimObjectPaths.4=SimObjects\Animals
SimObjectPaths.5=SimObjects\Misc
SimObjectPaths.6=SimObjects\AI-planes
SimObjectPaths.7=SimObjects\MAIW
...

Make also a space between different partitions (like [Main]) of the FSX.cfg file. It helps reading the file. Wonder why MS didn't do that in the first place as default.


Pekka
 
I'm surprised that worked NC as the flight plan reads the title= line of the aircraft.cfg. You can generally call the folder whatever you want unless it's being referenced by another model. Regardless.. it's worked for you and that's the important thing:encouragement:

ATB
DaveB:)
I'm also surprised that worked unless Chief actually created a backup folder named "NBAI F-14A NAS Fallon backup" and placed his NBAI F-14A NAS Fallon folder in it.
 
When I posts that the problem was solved, I think perhaps (because they are AI aircraft) the AI flight plan just did not place them on the flightline at that moment. So.....I renamed the cfg file for the AI F-14s at Fallon. That should work, shouldn't it? NC
 
When I posts that the problem was solved, I think perhaps (because they are AI aircraft) the AI flight plan just did not place them on the flightline at that moment. So.....I renamed the cfg file for the AI F-14s at Fallon. That should work, shouldn't it? NC
Chief,

Yes, that should work, but you will lose all the NBAI F-14A flights to and from NAS Fallon to other destinations, not just the ones to NAS Whidbey Island. However, if you don't mind losing all the NBAI F-14A flights to and from NAS Fallon that should work fine.
 
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